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Sweet Home 3D Forum
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cartoon like / cell shader like render?
Would it be possible to have a renderer that renders a cartoon/cell shader style to look soemwhat ...
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Wishlist |
May 28, 2019, 9:07:14 PM by
pixelflub
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SH3D 6.1.2 on Ubuntu 18.04 : crash unless calling SweetHome3D-Java3D-1_5_2
Was about to report a bug, but got it working just now by calling the other starter script ...
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Installation |
May 1, 2019, 9:59:11 PM by
pixelflub
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brick tunnel like old catacombs, sewer tunnels.. possible?
Not exactly what SH3D was designed for I guess, but doable?
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Features use and tips |
Dec 16, 2018, 10:56:06 PM by
pixelflub
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?
Thread necromancy!
Gave it a shot, imported a hollow cylinder 90° turned so it is lying down, ...
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Features use and tips |
May 1, 2019, 10:38:27 PM by
pixelflub
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?
VeroniQ, this is *exactly* what I want to do - I'd appreciate some insight.
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Features use and tips |
May 2, 2019, 11:59:20 PM by
pixelflub
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?
Ok, I know what I've been doing wrong, I changed the overall object's textures instead of ...
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Features use and tips |
May 3, 2019, 12:15:08 AM by
pixelflub
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2-dimensional standup with alpha?
Hi,
I'd like to have a 2D standup with an imported texture.
Say a person (knocked out ...
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Features use and tips |
May 26, 2019, 4:55:58 PM by
pixelflub
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Re: 2-dimensional standup with alpha?
Never mind, found it, put the texture on Materials:Front instead of on the object in total.
I ...
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Features use and tips |
May 26, 2019, 4:59:41 PM by
pixelflub
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items jump on top of structure when moving them
Hello,
I have this tunnel structure from someone here on the forum, so it's not a collection ...
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Features use and tips |
May 28, 2019, 8:35:05 PM by
pixelflub
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