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How is the turning direction of the virtual visitor?

Hello,

I would like to know how sweethome3d determines the turning direction of the virtual visitor when rendering a video. When he goes from one camera position to another I expected that he would always turn in the direction of the smallest angle, but it seems that that is not the case. So on my video often i get a lot of landscape instead of my house, because the visitor is turning away from the house. How can I control this?

Kind regards! Lulu
[Dec 21, 2020, 8:25:59 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: How is the turning direction of the virtual visitor?

It turns the same way you turned between two recorded points of view, i.e. if you turn around twice around yourself it will play again two rounds. Said another way, the recorded angle is not saved modulo 360°, but it accumulates the rotations you will have applied to the visitor between two points.
Hope you see what I mean...
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Emmanuel Puybaret, Sweet Home 3D creator
[Dec 21, 2020, 10:04:14 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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Re: How is the turning direction of the virtual visitor?

Fantastic! I never had thought it was this way. Thank you. It works, of course.
[Dec 22, 2020, 8:38:12 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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