France
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Re: Transparent floor
Here's my suggestion: - Create a new home - Choose Plan > Add level menu item - Select room creation tool and draw the shape you want - Choose 3D view > Modify 3D view menu item and select the transparency level you want with Walls transparency slider - Choose 3D view > Export to OBJ format and confirm the option Export selection when prompted - Import in your main home the exported OBJ file with Furniture > Import furniture menu item
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Emmanuel Puybaret, Sweet Home 3D creator
Finland
Joined: Mar 8, 2021
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Re: Transparent floor
Hi, thanks for the hint, yes this solution works; there is any additional possibility just to assign to the floor the glass material similarly to the windows object? Thanks
USA
Joined: Dec 30, 2023
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Re: Transparent floor
Excelent! Worked perfectly and saved me an hours trying to get it to work in blender.
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Who said you can't do it. I don't listen to Who anymore.
Netherlands
Joined: Apr 8, 2022
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Re: Transparent floor
Personally I find it easier to edit the exported object and add a d value (transparency) to the material I want to be transparent. In most cases you only want one part to have transparency and with the manual edit that's just as easy.
This is explained here and here .
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Netherlands
Joined: Apr 8, 2022
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Re: Transparent floor
Maybe even simpler solution: Create a transparent png and use it as an imported texture in Modify 3D View / Ground.
Simpler? For me setting the d parameter is just as simple. With a texture image you are stuck with that image. Using the d property in the mtl file leaves you the option to change colors for semi-transparent objects like tinted windows. Besides that, a texture increases the imported object size with the size of the texture. It also increases the rendering time for a photo.
For simple window glass (a pane WxHxD 100x100x0.5) Glass.obj:
mtllib Glass.mtl g glass_1 usemtl Glass v -50.0 250.0 -0.250002 v 50.0 250.0 -0.250002 v 50.0 250.0 0.249998 v -50.0 250.0 0.249998 v -50.0 350.0 -0.24999799 v -50.0 350.0 0.250002 v 50.0 350.0 0.250002 v 50.0 350.0 -0.24999799 vt 0.0 0.0 0 vt 1.0 0.0 0 vt 1.0 1.0 0 vt 0.0 1.0 0 vn 0.0 -1.0 0.0 vn 0.0 1.0 0.0 vn -1.0 0.0 0.0 vn 1.0 0.0 0.0 vn 0.0 0.0 -1.0 vn 0.0 0.0 1.0 f 1/1/1 2/2/1 3/3/1 f 1/1/1 3/3/1 4/4/1 f 5/4/2 6/1/2 7/2/2 f 5/4/2 7/2/2 8/3/2 f 1/1/3 4/2/3 6/3/3 f 1/1/3 6/3/3 5/4/3 f 2/2/4 8/3/4 7/4/4 f 2/2/4 7/4/4 3/1/4 f 1/2/5 5/3/5 8/4/5 f 1/2/5 8/4/5 2/1/5 f 3/2/6 7/3/6 6/4/6 f 3/2/6 6/4/6 4/1/6
Glass.mtl:
newmtl Glass illum 2 Ka 1.0 1.0 1.0 Kd 1.0 1.0 1.0 Ks 0.0 0.0 0.0 Ns 1.0 Ni 1.45 d 0.4
You can import the glass object and resize it to any format you need.
A nice trick: import the glass as a staircase and you can can insert a partial glass floor. Rotate the pane horizontal and make the depth the same as the floor thickness. Elevate the glass in the room below to the wall height. Done, a nice glass 'hole' in the floor.
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last edit by Keet at May 7, 2024, 1:06:21 PM]