Keet
Advanced Member
Netherlands
Joined: Apr 8, 2022
Post Count: 1248
Status:
Offline
|
|
Re: Stainless Steel Texture?
|
First do what Daniels118 suggested, export your walls with a texture on both sides. This can be any random texture since you can change that afterwards. I usually use different textures for each side so I can relate to the sides in the exported obj and mtl file for renaming the object properties before I import again.
When you apply your stainless texture and it doesn't look alright you can experiment with setting a different scale. If you want to see what that does apply a sky texture to a wall and see what difference it makes when you set a scale of 1000 or larger. It effectively changes the grid size for each texture 'tile'.
By-the-way, the multiple file textures are used in 3D design software and are a kind of layers for the texture (opacity,roughness,etc.). Usually one of the files is the 'normal' texture. Sweethome3D can only handle single file textures.
----------------------------------------
Dodecagon.nl 950+ 3D models, manuals, and projects
|
[May 23, 2022, 3:03:35 PM]
|
|
[Link]
|
|