Germany
Joined: Nov 25, 2022
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Place Posters (or pictures) in real size?
I'm currently planning an exhibition. One requirement to make the job easier would be to be able to add a (digitized) picture as a PDF (or JPEG) to a wall in its's size as indicated within the file (either as PDF page dimensions or in the size resulting in pixel multiplied by dpi / ppi).
Is there a build-in way to archive this?
If not can someone propose a way or give some hints about the feasibility on wring some Groovy script to use parts of the application to generate a obj file (or even a SH3F file) containing the right dimensions and the image as texture?
Netherlands
Joined: Sep 26, 2009
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Re: Place Posters (or pictures) in real size?
If you want to apply a picture to a wall, you can use JPG or PNG. When importing the picture set the height of your texture to the same height as the wall height. This way you won't have a vertical repeat of the image.
If you want to apply a picture to a picture frame (e.g. painting or TV), you should prepare the picture as follows: - Make the relative dimensions of the image the same as those of the destination object. Example: if your TV screen is 16:9, your image should also be 16:9 - When importing, set height or width to the same value as the destination object to prevent repeating texture.
Germany
Joined: Nov 25, 2022
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Re: Place Posters (or pictures) in real size?
Well, thanks for the hint.
But I want to be able to just import for example a A0 sized poster as a PDF in the right dimensions (just setting hight above the ground). Not more, not less.
The script helps with that by using Blender to create a OBJ file from a given JPEG or PDF with the right dimensions.
This is a real advantage if you want to hang several dozend images or are doing walls completely in Inkscape.