Thank you Keet, as for veroniQ, Captaincoock, I must thank you for your availability. I'm going to install the plugin manager on my 2 Mac and PC machines, it'll be very useful. I did take a look at the Shape Generator, it's great. I'm just having trouble getting the exact vector coordinates of the points right, but I'll practice. The roof generator is good too, it's just a shame that there's a bias on the angles of the different slopes from the start. In my case, 1 or 2 slopes are enough. I'm not familiar with the function for removing "magnetism" from walls. It's a function I'm very interested in, because in the case of my construction, there are a lot of unconventional angles... When I drew the "lean-to" extension, which I later imported as an object, I started from a normal drawing, without positioning the actual angle in relation to the terrain. I hadn't really planned to draw all the buildings. The idea came to me when I had to draw the "laundry" extension, the one with the zinc roof that captaincoock made for me, which was to join the lean-to. I wanted to have a fairly precise idea of the overall look. This will enable me to make a clear presentation to the craftsmen who will be working on the construction of this laundry room. It will also enable me to see what issues might arise in terms of aesthetics, rainwater run-off management, orientation in relation to the building's surroundings, and so on.
You can set magnetism in the preferences but there's also a magnet in the toolbar to switch it on and off. It allows drawing walls, rooms, rotating objects, etc in free angles instead of the 15° with magnetism on.
---------------------------------------- Dodecagon.nl 950+ 3D models, manuals, and projects