Joined: Jul 28, 2010
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Re: Ceiling
Yes Hansmex. I've tried with this option, but what i need to do is create a "partial" ceiling. I have a loft and I've already created the ground wall an so on, but i need to create a ceiling (which is the ground of first floor)only in a limited part of the house. Can you help me?
Joined: Jul 16, 2010
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Re: Ceiling
Hi, you could try inserting a Box furniture (Furniture->misc->box) and scaling/moving as per your needs. (You may need to instal all the extra furniture libraries for this.) Or you could create a box in Wings3d/Blender, and import as object.
AFAIK this is the simplest way. (Though I don't really know much ;))
Joined: Jul 28, 2010
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Re: Ceiling
I've already read about the possibility to use a box, but my walls are oblique (i've no 90 degrees angle) and i don't think it is possible to incline box sides. Isn't it?
Netherlands
Joined: Sep 26, 2009
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Re: Ceiling
Axelmars:
If you need TWO ceilings, you can simply make TWO rooms inside that one large space: one with ceiling ON, one with ceiling OFF.
Second way is, indeed, to insert a flat box. Advantage of this option is that a box is opaque from both sides; ceilings are opaque only when seen from below.
With oblique you mean that the ceiling is not a perfect square? Use one or more triangles around a box to form any other four-sided shape. Rotate the triangle while importing to get the correct orientation.
Hans
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Hans
Joined: Jul 16, 2010
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Re: Ceiling
Seems like hansmex has covered all bases ;) Of course, a screen-shot would give a lot clearer idea of what you're trying to do. Yet another alternative would be to export the base model (walls -- hide everything else) as .obj to wings3d/Blender. Then create your roof, and export it back to SH3D as furniture. Just a suggestion :)