Index  | Recent Threads  | List Attachments  | Search
 Welcome Guest  |  Register  |  Login
Login Name  Password
 

Sweet Home 3D Forum



No member browsing this thread
Thread Status: Active
Total posts in this thread: 6
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 3703 times and has 5 replies Next Thread
Guyrws
Newbie



GB
Joined: Sep 25, 2014
Post Count: 8
Status: Offline
Reply to this Post  Reply with Quote 
Ceiling Anomily

Hello All,

I have attached a screenshot showing an anomaly in the ceiling of a room. what is it and how do I get rid of it please?

Guy.

https://drive.google.com/file/d/0BznwZlbnsGeMcHlGcFktQ1BXdlE/edit?usp=sharing
[Sep 25, 2014, 7:32:51 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
Expert
Member's Avatar

France
Joined: Nov 7, 2005
Post Count: 9420
Status: Offline
Reply to this Post  Reply with Quote 
Re: Ceiling Anomily

As your point of view seems to be almost as high as the ceiling itself, I wouldn't be astonished that a part of the ceiling is out of the frustum, in which case it is partially ignored. Go down a little and this should work better.
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D creator
[Sep 25, 2014, 8:53:55 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Guyrws
Newbie



GB
Joined: Sep 25, 2014
Post Count: 8
Status: Offline
Reply to this Post  Reply with Quote 
Re: Ceiling Anomily

Hello,

Thank you for you prompt reply. Oh I do love the word frustum!!!

The view is from eye level.
I've attached some aerial shots from lower and higher when the anomaly appears.

https://drive.google.com/file/d/0BznwZlbnsGeMQjJZZXdETEkyV3c/edit?usp=sharing

Cheers, Guy.
[Sep 26, 2014, 8:01:05 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
Expert
Member's Avatar

France
Joined: Nov 7, 2005
Post Count: 9420
Status: Offline
Reply to this Post  Reply with Quote 
Re: Ceiling Anomily

It could be also that the ceiling couldn't be computed correctly because you used small walls in the room. The elevation of each point of a room is equal to the height of the closest wall end. To change this computation, try to move room points away from these small walls or draw a room point by point, taking care to click at places closer to the high walls ends.
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D creator
[Sep 26, 2014, 8:48:38 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
okh
Advanced Member




Joined: May 12, 2013
Post Count: 1545
Status: Offline
Reply to this Post  Reply with Quote 
Re: Ceiling Anomily

Looks to me as if there may be split walls / low walls that sometimes creates triangular ceilings attached to the floor. Although the ceiling works nicely most of the time, there are cases where ceilings are better disabled.

So if the rooms are as square as they appear with wall same height, you may want to look for 'rogue walls' or mismatches between rooms and walls (create new rooms by double-clicking with the room tool inside _enclosed_ walls).

Or just disable ceilings (and create a new level with a floor on top, if you wish).

E.g. on a top level with sloped ceilings and different height walls, ceilings are usually better avoided (the logic of which floor areas and which walls should connect to the ceilings is not always obvious).

ok
[Sep 26, 2014, 8:53:40 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Guyrws
Newbie



GB
Joined: Sep 25, 2014
Post Count: 8
Status: Offline
Reply to this Post  Reply with Quote 
Re: Ceiling Anomily

Got it "look for 'rogue walls' or mismatches between rooms and walls (create new rooms by double-clicking with the room tool inside _enclosed_ walls)."
This was the rouge wall:
https://drive.google.com/file/d/0BznwZlbnsGeMVm91RDU2WENENDA/edit?usp=sharing

Cheers Guys, Guy??!!
[Sep 26, 2014, 12:41:55 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
[ Jump to Last Post ]
Show Printable Version of Thread  Post new Thread

  Get Sweet Home 3D at SourceForge.net. Fast, secure and Free Open Source software downloads  
© Copyright 2024 Space Mushrooms - All rights reserved