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Trapezoid window and roof
Hello,
I was wondering about a few questions since I have been using this great piece of software for about a month now.
1- I didn't find out how to make a trapezoid window properly. Therefore, I have been using a trick to do so by using a triangle window and incrusting over it in the wall a triangle object shadered like the wall.
2- I managed to do a roof using basic roof object which only give me an "idea" since the roof I plan to built is made of steal and the ones in the 3D library are only traditionnal roofs blue or red.
My questions are : - Is there any chance to see a complete roof feature and/or a trapezoid window object on the incoming v5 ? - Otherwise, when can we hope to have such features ?
Thanks a lot anyway for all the job,
R
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last edit by puybaret at Jun 11, 2015, 8:22:42 AM]
France
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Re: Trapezoid window and roof
There's no trapezoid window in the library, because its proportions will never be ok for every case. You should use a separate 3D modeler to design one or eventually design one with Sweet Home 3D using Export to OBJ format feature + import wizard.
I didn't plan to program a roof tool in the coming v5. You should try to design roof parts as suggested in this guide or maybe use roof parts contributed by OKH.
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Emmanuel Puybaret, Sweet Home 3D creator
Joined: May 12, 2013
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Re: Trapezoid window and roof
This is mostly a question of finding the right models, or am I missing something?
As for the standard roofs, you are aware that you can change the textures?
Trapezoid window models are probably hard to find, but I guess also in real life they will mostly be constructed as a combination of rectangles and triangles. The 3D warehouse has lots of windows , but I guess your shape can be a challenge.
However, there is a cheat. Draw short (20 cm or so) walls in the correct trapezoid shape in an empty SH3D document. Select all. Export selection to .obj. Import the obj file, rotating and checking door/window. And there you have a window.
The example can be elaborated - for instance: - to add window pane: Double-click inside walls to add room. Edit room: uncheck ceiling and add a (semi)transparent texture to the floor. - to add frame on other side, join two frames (one mirrored), export and import again. - add protrusion and indication of openings by using Furniture Library Editor and editing advanced properties. - and so on and so on.
But that is taking SH3D a bit beyond intentions, so it might be easier to have a go with Art of Illusion or Sketchup to make your model. Or post a picture, maybe someone else has made one.
Joined: Jun 10, 2015
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Re: Trapezoid window and roof
well roof lib is great. On the other side, the cheat is quite good but I guess I could improve accuracy of my model (regarding pane and frame) using something like sketchup.
Joined: May 12, 2013
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Re: Trapezoid window and roof
..could improve accuracy of my model (regarding pane and frame) using something like sketchup.
AoI, Blender and Sketchup are more suitable for model creation. That said, they do take some effort getting used to. Especially Blender is so detailed (and powerful) that I find I have to use it frequently. If not, I waste just too much time fiddling with the interface. Regardless of which method you choose (including the SH3D cheat), to make a nice SH3D door/window/staircase/light-source, you can make it better if you can add the additional SH3D properties with the help of SH3D Furniture Library Editor and advanced model properties. ok
United States
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Re: Trapezoid window and roof
I've had 'trapezoid' windows in my home for a while - they are a combo of a rectangular window and a triangular window above it. I don't mind the line between them, but the triangular one for some reason eliminates the wall above the triangle (so I get an opposing triangle-shaped hole in the wall. Any idea how to eliminate this? I'd be fine with this if I can get rid of this one issue. (And many thanks for SweetHome! We're building our dream home that we designed solely on SweetHome without the need for an architect! Although a draftsman did go through and create plans for the builder to make sure we adhered to code.)
Netherlands
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Re: Trapezoid window and roof
Recent versions of SH3D can cut out any shape in the wall: circles, triangles, etc. Upgrading should solve your problem. If it doesn't, then your model is ill-formed.