ginakra
Newbie
Joined: May 15, 2015
Post Count: 4
Status:
Offline
|
|
Re: User Interface and Text Too Small
|
Hi and thanks Puybaret,
I'm pretty darn techy, so I got it working by just throwing guesses at this, that happened to work out, lol. I read the article 3 or four times and just could not even figure out where to get started. I have a LITTLE experience in hacking around PHP but that's all. I wanted to tell you my personal experience, I'm not sure what you plan on doing in the future with this. But one thing I have a passion for (and do a bit of small side work in) is usability for computer/website users, so I cant help but to put my two cents in. lol
My assumption was, when I downloaded the upgrade, that would see some way in the preferences to scale the UI and text. Most software that is doing UI scaling is giving the user a percentage slider, or drop down boxes with "big, med, small", or some other way to handle scaling the UI right within the program. This applies the scaling in realtime. When I read the article, the first thing I did was scratch my head, lol. Not what I was expecting.
So when I finally had time to figure it out (today), the first thing I did was try to find SweetHome3D.l4j.ini somewhere in the installation directory. I also had to guess where the directory was, though my first thought was correct. I didn't know if it was /program files, or /program files (x86). It was not clear that I had to create this file myself. Also, I had issues with windows not letting me save the file I did create in Notepad into the install folder because of admin privileges (which my user is an admin, but go figure :)
So I moved it from the desktop into the folder. I still had to click on an additional dialog for privileges, but it did move it. I threw in 1.5 as a starting point, and initially thought it was too big. I had to close the program, edit the value, and reopen to try the different settings. I ended up right back at 1.5.
The program was kind of delayed at getting started, such as not being able to display everything at full screen window, for a few seconds. But after that resolved, on first glance it seems ok.
The UI size is MUCH BETTER!!!!! Thank you for the implementation. :)
My guess is though, that a normal user is going to have a hard time understanding what they are supposed to do to implement the UI scaling. I would add into the article step by step directions. I hope the feedback helps in some way.
Thank you again! Now, no more eyestrain while building my craft room!!!!
Gina
|
[Mar 25, 2016, 3:56:59 PM]
|
|
[Link]
|
|