Western Europa
Joined: Mar 29, 2014
Post Count: 2614
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Re: Photo-video rendering plug-in
PhotoVideoRendering-1.6 plug-in - compatibility with Sweet Home 3D 6.0 and higher - management of new light sources - use of a light panel as room ceiling light - added Speed and Frame Rate fields in the video panel - possibility to choose the type of path in the video panel
OtherLightTypes-1.1 libraries compatible only with this plug-in - PointLight_type: 1 light point with modifiable color - SphereLight_type: 3 light spheres with modifiable color - TrianglemeshLight_type: 3 light panels including 2 with modifiable color Available in the Light sources category.
Can not change the color of lights.
None problem for me.
Automatic and color work fine ! .
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Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K
Joined: Feb 5, 2013
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Re: Photo-video rendering plug-in
Today I rendered 16 times to test the difference between the different items in "Advanced settings>Quality 4>samplerAlgorithm" option.
I found that "bucket" rendering is the best quality and takes up the least amount of GPU. "Fast" rendering is the fastest quality consuming GPU.
If you want GPU to take up a little more, I think there is only one way. Render with a fast rendered quadruple resolution. Then use software to reduce the screen size by 4 times.
Original image, not rendered
"bucket"-1000X500 Rendering time, 40 minutes
"fast"-4000X2000 Reduce size 1000X500 Rendering time, 26 minutes
The difference is only in the processing of light and shadow. Square rendering is more natural. But the rendering time for fast rendering is 40% less.
So I recommend 1.adding one in the option, 4x supersampling for fast rendering. 2.And render with smaller squares. 3.Support for rendering pauses. 4.And automatically save the file. 5.Allow rendering of 16000X8000 resolution
Joined: Feb 5, 2013
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Re: Photo-video rendering plug-in
Another important thing to forget is to add a "pause" button after the rendering starts. The rendering time is very long and uses 100% CPU. If you encounter individual things at this time, you can't do it.
Joined: May 28, 2015
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Re: Photo-video rendering plug-in
While waiting for the next version of Sweet Home 3D, here is the latest beta 1.7 of the plug-in. This allows you to test the ambient lighting panels by activating "Add all ceiling lights" in the standard version of SH3D. To view the location of panels in the plan using polylines, you can use this utility.
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EnkoNyito
UK
Joined: Jan 6, 2018
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Re: Photo-video rendering plug-in
Not sure, well no idea at all really, how much a plug can link with the main software, but, would it be possible to move the choice of having the ambient lighting on, and its slider, away from the render modification window and onto the room modification window. This way each room could be controlled individually, on, off and brightness. Mike
Joined: May 28, 2015
Post Count: 607
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Re: Photo-video rendering plug-in
Not sure, well no idea at all really, how much a plug can link with the main software, but, would it be possible to move the choice of having the ambient lighting on, and its slider, away from the render modification window and onto the room modification window. This way each room could be controlled individually, on, off and brightness. Mike
It would be possible as here but it imposes some constraints. Given the size of rooms modification panel, the slider would not be very readable. The addition of such a feature is possible in a derived version but will require an update to each new version of Sweet Home 3D. The plug-in will have to be compatible with these 2 versions (standard and derived).
The easiest way is to make an official request for the ceiling lights power feature to be integrated into the standard version of SH3D. The plug-in will be able to retrieve this information and manage the ambient lighting panels.