New Zealand
Joined: Jul 7, 2018
Post Count: 1
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3d Blender inport
Hi I have made a bi-fold door in Blender and imported it into Sweet Home 3d. The problem I have is that when I put the door into a wall, it automatically resizes the door to the thickness of the wall. Therefore the doors do not stick out. When I use models from the standard menus, they do not do this. Any ideas on how to fix this would be appreciated please.
France
Joined: Nov 7, 2005
Post Count: 9420
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Re: 3d Blender inport
You should deactivate magnetism in the preferences and place / rotate the window manually. You may also find this subject interesting.
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Emmanuel Puybaret, Sweet Home 3D creator