Denmark
Joined: Jul 7, 2013
Post Count: 635
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Bump mapping
I have been doing some experiments with texturing (when my surroundings have allowed it), and I have found that Sunflow can do a lot with texturing that I was not aware of. Among the features listed for Sunflow we can find Bump/normal mapping via surface modifiers. I have studied the Wavefront mtl-bible and tried my best to get this to work, but I must admit that my skills are not nearly what I imagined. So I give up and ask for help: Does anyone know how to implement bump/normal-mapping for Sunflow? It really makes a difference.
The obj file and the bump map can be downloaded here
France
Joined: Nov 7, 2005
Post Count: 9420
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Re: Bump mapping
nemetonia, as Sweet Home 3D doesn't support bump mapping, this can't be the case and must be a visual effect.
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Emmanuel Puybaret, Sweet Home 3D creator