France
Joined: Nov 7, 2005
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Re: Two level with the same elevation: some rooms on upper level are transparent
I think I understand what you mean. Actually, all rooms are half transparent, but when you draw a room (like the 4.27 m² one, the 1.77 m² one and the other small ones) superimposed on another larger one (like the large green one), the small rooms get less transparent.
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Emmanuel Puybaret, Sweet Home 3D creator
Russia
Joined: Aug 11, 2017
Post Count: 135
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Re: Two level with the same elevation: some rooms on upper level are transparent
I think I understand what you mean. Actually, all rooms are half transparent, but when you draw a room (like the 4.27 m² one, the 1.77 m² one and the other small ones) superimposed on another larger one (like the large green one), the small rooms get less transparent.
Sorry, I haven't understood your explanation, what the logic is here, why one room transparent, another not? How to get superimposed rooms always nontransparent?
I see there is a trick to get nontransparent room, superimposed on lager one - at least one corner of the room should be drown outside wall contour - now room became nontransparent, then you can correct it as you wish and it retain colour. It works, but then I cannot use doubleclick for fast creation room inside walls, it was very comfortable, rapid drawing is important for me :(
Poland
Joined: May 24, 2016
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Re: Two level with the same elevation: some rooms on upper level are transparent
I tested your case and this is my solution:
Select "Create walls" - double click on the grass,
delete grass,
select "Create rooms" - double click somewhere inside these new walls,
delete walls (if you don't need a fence)
cut and paste the house ( in order to select the house covered now by the new grass make level 0 unviewable or move aside the grass or select all and deselect the grass )
Russia
Joined: Aug 11, 2017
Post Count: 135
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Re: Two level with the same elevation: some rooms on upper level are transparent
I tested your case and this is my solution:
Select "Create walls" - double click on the grass,
delete grass,
select "Create rooms" - double click somewhere inside these new walls,
delete walls (if you don't need a fence)
cut and paste the house ( in order to select the house covered now by the new grass make level 0 unviewable or move aside the grass or select all and deselect the grass )
Thank you, it works! Good idea to redraw grass using walls!
France
Joined: Nov 7, 2005
Post Count: 9420
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Re: Two level with the same elevation: some rooms on upper level are transparent
I tried to fix the problem shown in the 3D view of your last image many times, and unfortunately there are still a few cases where it doesn't work. It's a problem about cutting the ground with rooms to avoid them to overlap the ground. Moving the corners of the rooms may resolve the issue.
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Emmanuel Puybaret, Sweet Home 3D creator
Australia
Joined: May 21, 2017
Post Count: 77
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Re: Two level with the same elevation: some rooms on upper level are transparent
This seems to be a case of two planes fighting over the z-index. Would changing the floor thickness of the grass level to be lower than the house level floor thickness result in the room's floor being drawn above the grass?