France
Joined: Nov 7, 2005
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Re: YafaRay rendering plug-in
Thanks Cecilia for your nice test + the music, and sorry for the stupid bug I left in the version 1.3 of the plug-in.
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Emmanuel Puybaret, Sweet Home 3D creator
Joined: Jul 20, 2020
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Re: YafaRay rendering plug-in
Not sure if the question is more for Emmanuel @Puybaret or for @enkonyito, but here it goes: I've tried to use Yafaray (version 1.3.2) with the PhotoVideoRendering plugin (version 2.0) to render a series of images. When I click start in the plugin window, nothing seems to happen, but the console fills in with the now familiar Boost library error messages (copied below). There seems to be a reference to tmp files in ~/Library/Application Support... would this be something on my end or a bug similar to the previous one affecting the plugin? Thanks!
Exception in thread "pool-14-thread-1" java.lang.UnsatisfiedLinkError: /Users/Ghyslain/Library/Application Support/eTeks/Sweet Home 3D/work/6400-53cf3a27-5558-44aa-8227-8989291c3488/dll3844500745242148772tmp/libyafaray_v3_core.dylib: dlopen(/Users/Ghyslain/Library/Application Support/eTeks/Sweet Home 3D/work/6400-53cf3a27-5558-44aa-8227-8989291c3488/dll3844500745242148772tmp/libyafaray_v3_core.dylib, 1): Library not loaded: /usr/local/opt/boost/lib/libboost_system.dylib Referenced from: /Users/Ghyslain/Library/Application Support/eTeks/Sweet Home 3D/work/6400-53cf3a27-5558-44aa-8227-8989291c3488/dll3844500745242148772tmp/libyafaray_v3_core.dylib Reason: image not found at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1941) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1824) at java.lang.Runtime.load0(Runtime.java:809) at java.lang.System.load(System.java:1086) at com.eteks.sweethome3d.plugin.yafarayrendering.YafarayRenderer.loadDLLs(YafarayRenderer.java:272) at com.eteks.sweethome3d.plugin.yafarayrendering.YafarayRenderer.<clinit>(YafarayRenderer.java:156) at sh3dPlugin.AdvancedPhotoPanel.computePhoto(AdvancedPhotoPanel.java:960) at sh3dPlugin.AdvancedPhotoPanel.access$23(AdvancedPhotoPanel.java:938) at sh3dPlugin.AdvancedPhotoPanel$20.run(AdvancedPhotoPanel.java:929) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at java.lang.Thread.run(Thread.java:748) Exception in thread "pool-15-thread-1" java.lang.NoClassDefFoundError: Could not initialize class com.eteks.sweethome3d.plugin.yafarayrendering.YafarayRenderer at sh3dPlugin.AdvancedPhotoPanel.computePhoto(AdvancedPhotoPanel.java:960) at sh3dPlugin.AdvancedPhotoPanel.access$23(AdvancedPhotoPanel.java:938) at sh3dPlugin.AdvancedPhotoPanel$20.run(AdvancedPhotoPanel.java:929) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at java.lang.Thread.run(Thread.java:748)
Joined: May 28, 2015
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Re: YafaRay rendering plug-in
Not sure if the question is more for Emmanuel @Puybaret or for @enkonyito, but here it goes: I've tried to use Yafaray (version 1.3.2) with the PhotoVideoRendering plugin (version 2.0) to render a series of images.
GhyslainB, try this version of the PhotoVideoRendering plug-in.
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EnkoNyito
United Kingdom
Joined: Jul 9, 2020
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Re: YafaRay rendering plug-in
This is a great plugin. I always use it. The only thing I'm wondering is that if you need to do multiple images and they take a long time to render could there be a feature where you setup various shots based on stored view points and set where the images should save and what settings etc. Then you could leave the machine unattended to work through the renders rather than needed to go back and check. Sometimes I'm rendering overnight so that would be an amazing feature for me.
Joined: Sep 29, 2020
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Re: YafaRay rendering plug-in
I'm unfortunately having issues trying to run the YafaRay plugin on Mac - getting a "developer cannot be verified" error, which persists no matter what my app permissions are. I've tried lots of things but not managed to get any luck...
Joined: Oct 11, 2020
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Re: YafaRay rendering plug-in
I cannot run this plugin on my MacbookPro with Catalina 10.15.7. The first time I run the plugin it shows the following error "“libboost_system.dylib� cannot be opened because the developer cannot be verified.macOS cannot verify that this app is free from malware.SweetHome3D created this file today at 14:54.".
I'm running the Mac App Store version of sh3d.
How can I make MacOS understand that these files are safe ?
France
Joined: Nov 7, 2005
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Re: YafaRay rendering plug-in
wilx, gsnake69, I wouldn't be astonished that Apple decided to forbid to run some .dylib dynamic libraries imported in a sandboxed program. Does it work with the free version?
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Emmanuel Puybaret, Sweet Home 3D creator