Search found 7 matches

by yafeng
Thu Apr 15, 2010 6:04 pm
Forum: 3D problems
Topic: same texture appears different after imported as OBJ
Replies: 3
Views: 8814

Re: same texture appears different after imported as OBJ

Good, thanks for the information. A bug is reported about this.
by yafeng
Wed Apr 14, 2010 7:21 pm
Forum: 3D problems
Topic: same texture appears different after imported as OBJ
Replies: 3
Views: 8814

same texture appears different after imported as OBJ

<t>Hello,<br/>
<br/>
I'm desiging a two-levelled house with sh3d by importing second layer as OBJ on top of the first layer.<br/>
<br/>
But one annoying issue is, wall texture imported in OBJ file look differnt in 3D view, meaning even you align first-floor wall perfectly to another piece of ...
by yafeng
Sat Apr 10, 2010 12:04 pm
Forum: Features use and tips
Topic: Making (parts of) walls invisible
Replies: 10
Views: 28942

Re: Making (parts of) walls invisible

<t>@Hans: right, it works after "Door or window" option is selected.<br/>
<br/>
However, this still won't solve my original problem. My original problem is how to put two windows, which are vertically overlapping on the same wall. I tried one trick you mentioned, meaning export and then import a ...
by yafeng
Sat Apr 10, 2010 11:47 am
Forum: Developers
Topic: Rotating objects on the X and Z axis
Replies: 12
Views: 21746

Re: Rotating objects on the X and Z axis

Hi guys, thanks for the hints. But I'm still lost. How or with what tool I can view and edit the modelRotation#key of the sh3f file? I need to create an angled roof (with box model), this solution should solve my problem once I know how. Thanks!
by yafeng
Sat Apr 10, 2010 12:06 am
Forum: Features use and tips
Topic: Making (parts of) walls invisible
Replies: 10
Views: 28942

Re: Making (parts of) walls invisible

@Hans: Is this still supposed to work in version 2.3? Seems it doesn't work to me. I can move the object into a wall, but it won't create a transparent area. Did I do something incorrectly?
by yafeng
Thu Apr 08, 2010 5:09 pm
Forum: Developers
Topic: Rotating objects on the X and Z axis
Replies: 12
Views: 21746

Re: Rotating objects on the X and Z axis

@Hans: indeed! This solved my problem nicely. Thanks!
by yafeng
Wed Apr 07, 2010 9:02 pm
Forum: Developers
Topic: Rotating objects on the X and Z axis
Replies: 12
Views: 21746

Re: Rotating objects on the X and Z axis

Fully agree this feature is needed. Now I need to create an horizatal cylinder, but just can't. Or is there any way to create it?