The derived version works well, but i'm leery of those icons. Yuk!
Would be great if the light editor would draw where the light source is in relation to the model, using the XYZ we enter. I love the fact that i can adjust the color right there!
Search found 87 matches
- Mon Sep 20, 2021 2:39 pm
- Forum: New versions
- Topic: Furniture Library Editor released
- Replies: 252
- Views: 2891492
- Thu Sep 16, 2021 1:56 pm
- Forum: Developers
- Topic: Plugin for input-output methods
- Replies: 2
- Views: 100628
Re: Plugin for input-output methods
Would you be able move the mouse input methods to a class/subclass that can be accessed from a plugin in an upcoming version? Or does Java not allow the mouse actions to be a variable, for lack of a better word?
- Tue Sep 14, 2021 6:57 pm
- Forum: Developers
- Topic: Plugin for input-output methods
- Replies: 2
- Views: 100628
Plugin for input-output methods
I think i may be able to develop a plugin to answer some of my own wishes. After looking thru the classes, i'm looking for one in particular -- the keyboard shortcuts and mouse inputs for various actions in SH3D.
What is the package i would be working with? (Is there even one that can be ...
What is the package i would be working with? (Is there even one that can be ...
- Mon Sep 13, 2021 3:32 pm
- Forum: Features use and tips
- Topic: Inserting steps and staircase
- Replies: 5
- Views: 2770
Re: Inserting steps and staircase
I hate the learning curve of most 3D programs, as they have a lot of features (and the accompanying GUI) that i dont use. Blender is the worst of the free ones, but AoI is the easiest. It's still a little hard to get used to, but it has a simple interface (altho no support).
Still, AoI is tried and ...
Still, AoI is tried and ...
- Mon Sep 13, 2021 3:17 pm
- Forum: Wishlist
- Topic: The ability to create stages or sunken areas (like 70's conversation nooks) not sure if this was already requested...
- Replies: 1
- Views: 7281
Re: The ability to create stages or sunken areas (like 70's conversation nooks) not sure if this was already requested...
We used to not be able to do this, but a few versions back, Puybaret added floor levels (layers) so you can have differently elevated floors. It's not ideal, but layers answers many other problems as well.
I have a living room which is 1' below the main level. I created this as its own "level" (yes ...
I have a living room which is 1' below the main level. I created this as its own "level" (yes ...
- Mon Sep 13, 2021 3:02 pm
- Forum: Wishlist
- Topic: Different kinds of Ceilings
- Replies: 1
- Views: 5939
Re: Different kinds of Ceilings
Ceilings are not a specialty of SH3D, but you can create individual pieces for your ceilings.
There is also a plugin which multiplies a shape you create so you can cover a ceiling.
For immediate use, i just use good textures to give ceilings character. If you're doing a ceiling analysis though, or ...
There is also a plugin which multiplies a shape you create so you can cover a ceiling.
For immediate use, i just use good textures to give ceilings character. If you're doing a ceiling analysis though, or ...
- Mon Aug 30, 2021 11:42 am
- Forum: New versions
- Topic: Furniture Library Editor released
- Replies: 252
- Views: 2891492
Re: Furniture Library Editor released
Can you link to the version history of the FLE? I'm not finding what's new with the latest version?
- Sat Oct 10, 2020 3:55 am
- Forum: Sweet Home 3D bar
- Topic: Options to recover corrupted files
- Replies: 7
- Views: 16836
Re: Options to recover corrupted files
Maybe there can be an option for the File Recovery function to LIST the differences in the corrupted file and that of it last saved version.
Users should be made aware of what would be lost with recovery...
Users should be made aware of what would be lost with recovery...
- Wed Sep 30, 2020 9:21 pm
- Forum: Developers
- Topic: Multiplier plugin
- Replies: 23
- Views: 26915
Re: Multiplier plugin
This is a wonderful intermediate workaround until we get a standard feature in SH3D (as I wished for here). I intend to be using this alot, and hope you keep perfecting it! [B-)]
- Wed Sep 30, 2020 9:06 pm
- Forum: Wishlist
- Topic: New Wishlist
- Replies: 7
- Views: 17149
Re: New Wishlist
Unlit Textures
I would love to be able to flag any texture of a surface or in a material as "unlit" — that is, unaffected by the lighting algorithm and showing at its normal brightness in the 3D View.
I need this feature to show TV screens, elevator buttons, and appliance readouts that are lit ...