Damn that is a shame, got an ATI card too and was thinking of getting a 2nd to really push the boundaries.
Loving this product and would be genius if it did start to use the GPUs more.
SP
Search found 16 matches
- Tue Apr 26, 2011 4:13 pm
- Forum: Sweet Home 3D bar
- Topic: GPU for better rednering
- Replies: 11
- Views: 35684
- Wed Apr 13, 2011 11:21 pm
- Forum: Sweet Home 3D bar
- Topic: GPU for better rednering
- Replies: 11
- Views: 35684
GPU for better rednering
Hi all, been out of rendering for a few months due to work. treated myself to a Radeon HD 3890.
Fire up AMD system monitor and then kicked off a render, CPU maxed out, GPU 0%.
I was hoping that the GPU would make a difference and the SH3D was optimised to use all hardware. Am I missing something ...
Fire up AMD system monitor and then kicked off a render, CPU maxed out, GPU 0%.
I was hoping that the GPU would make a difference and the SH3D was optimised to use all hardware. Am I missing something ...
- Thu Oct 07, 2010 1:25 am
- Forum: 3D problems
- Topic: Unable to render
- Replies: 8
- Views: 8674
Re: Unable to render
Ah I did move between version on this file. I will delete and recreate all the lights and see if that helps. If part of the scene is not lit at all would the other lights still cause an issue ?
- Thu Oct 07, 2010 1:08 am
- Forum: Features use and tips
- Topic: Increase memory
- Replies: 39
- Views: 56185
Re: Increase memory
Is there a way of doing this in 3.0 beta ?
- Wed Oct 06, 2010 11:40 pm
- Forum: Gallery
- Topic: My photos on the wall..
- Replies: 18
- Views: 24172
Re: My photos on the wall..
Good point Hans, I was using the train of thought of not removing any detail I had and using the high res imaged. Will retry.
Cheers
Sanjoy
Cheers
Sanjoy
- Wed Oct 06, 2010 11:38 pm
- Forum: 3D problems
- Topic: Unable to render
- Replies: 8
- Views: 8674
Re: Unable to render
Sorry!
Windows 7 64 bit
2gb RAM
Quadcore
ATI Rage x1950
SH3D 3.0 beta 4
Java 6 update 21 build 1.6.0_21-b07
Windows 7 64 bit
2gb RAM
Quadcore
ATI Rage x1950
SH3D 3.0 beta 4
Java 6 update 21 build 1.6.0_21-b07
- Wed Oct 06, 2010 11:33 pm
- Forum: 3D problems
- Topic: Unable to render
- Replies: 8
- Views: 8674
Re: Unable to render
Hi back again as unable to render again getting the red cross. No trees, few more objects in there and was rendering find last night. Have removed the paintings I had made as I thought the high res jpeg textures might have caused it to no avail.
I have tried rendering just a close up of the floor ...
I have tried rendering just a close up of the floor ...
- Wed Oct 06, 2010 11:15 pm
- Forum: Gallery
- Topic: My photos on the wall..
- Replies: 18
- Views: 24172
Re: My photos on the wall..
Which floor texture did you use in this photos it is exactly what I am after!


- Wed Oct 06, 2010 11:13 pm
- Forum: Gallery
- Topic: My photos on the wall..
- Replies: 18
- Views: 24172
Re: My photos on the wall..
Hi sorry for the thread hijack. I am running in to problems with my photos I have made into paintings on the wall ? I have found that those taken from gifs are okay but when the jpg resolution is high 2000+ * 2000+ pixels I am unable to render. I get the dreaded red x, memory issue ?
This image has ...
This image has ...
- Wed Oct 06, 2010 12:06 pm
- Forum: Developers
- Topic: Using 2 computers for faster render
- Replies: 5
- Views: 6724
Re: Using 2 computers for faster render
Agreed I do have a few machines running at all time with low utilisation that could have a client loaded on them a la SETI at home 