<r>Hi,<br/>
<br/>
I tried to run target "viewer" and was getting package not found compilation exceptions for classes in AppleJavaExtensions.jar.<br/>
<br/>
I added it to classpath (as it is in build)<br/>
<CODE><s>[code]</s> <classpath>
<pathelement location="libtest/jnlp.jar"/>
<pathelement ...
Search found 50 matches
- Sun May 11, 2014 10:46 pm
- Forum: Developers
- Topic: Target Viewer
- Replies: 1
- Views: 5892
- Sat May 10, 2014 9:19 am
- Forum: New versions
- Topic: Sweet Home 3D 4.4
- Replies: 95
- Views: 363221
Re: Sweet Home 3D 4.4
<r>So far I was unable to reproduce the Stack.<br/>
<br/>
Sideway move in Aerial View was my silly idea <E>:-(</E><br/>
<br/>
I recorded a video with blinking - it shows the variable speed of blinking:<br/>
<URL url="http://reterio.home.pl/inweb/blinking/blinking.html">http://reterio.home.pl/inweb ...
<br/>
Sideway move in Aerial View was my silly idea <E>:-(</E><br/>
<br/>
I recorded a video with blinking - it shows the variable speed of blinking:<br/>
<URL url="http://reterio.home.pl/inweb/blinking/blinking.html">http://reterio.home.pl/inweb ...
- Thu May 08, 2014 7:41 pm
- Forum: New versions
- Topic: Sweet Home 3D 4.4
- Replies: 95
- Views: 363221
Re: Sweet Home 3D 4.4
<t>And a stacktrace:<br/>
<br/>
java.lang.NullPointerException<br/>
at sun.awt.SunToolkit.getSystemEventQueueImplPP(Unknown Source)<br/>
at sun.awt.SunToolkit.getSystemEventQueueImplPP(Unknown Source)<br/>
at sun.awt.SunToolkit.getSystemEventQueueImpl(Unknown Source)<br/>
at java.awt.Toolkit ...
<br/>
java.lang.NullPointerException<br/>
at sun.awt.SunToolkit.getSystemEventQueueImplPP(Unknown Source)<br/>
at sun.awt.SunToolkit.getSystemEventQueueImplPP(Unknown Source)<br/>
at sun.awt.SunToolkit.getSystemEventQueueImpl(Unknown Source)<br/>
at java.awt.Toolkit ...
- Thu May 08, 2014 7:40 pm
- Forum: New versions
- Topic: Sweet Home 3D 4.4
- Replies: 95
- Views: 363221
Re: Sweet Home 3D 4.4
<r>Hi,<br/>
<br/>
I am really excited about sideways move. It is great! Wow <E>:-)</E> For me it works only with Virtual Visitor View. Please consider a shortcut that enabled sideways move also with mouse (instead of arrows).<br/>
<br/>
btw. despite of my criticism of blinking I do not have an idea ...
<br/>
I am really excited about sideways move. It is great! Wow <E>:-)</E> For me it works only with Virtual Visitor View. Please consider a shortcut that enabled sideways move also with mouse (instead of arrows).<br/>
<br/>
btw. despite of my criticism of blinking I do not have an idea ...
- Fri Apr 11, 2014 12:03 pm
- Forum: New versions
- Topic: Sweet Home 3D 4.4
- Replies: 95
- Views: 363221
Re: Sweet Home 3D 4.4
<t>Hi,<br/>
<br/>
just tested 4.4. <br/>
<br/>
I also experienced problems with deciding which texture I was editing, and blinking helps to solve the problem. <br/>
<br/>
Nonetheless, I am not in favor of blinking - as it is implemented now. It seems that the speed of blinking changes over time ...
<br/>
just tested 4.4. <br/>
<br/>
I also experienced problems with deciding which texture I was editing, and blinking helps to solve the problem. <br/>
<br/>
Nonetheless, I am not in favor of blinking - as it is implemented now. It seems that the speed of blinking changes over time ...
- Tue Oct 08, 2013 9:04 am
- Forum: New versions
- Topic: Sweet Home 3D 4.2
- Replies: 98
- Views: 417801
Re: Sweet Home 3D 4.2
Q:
SVG editing has to be performed prior to importing a model? I need to create a library with the model and add its shape in FurnitureProperties, am I right?
SVG editing has to be performed prior to importing a model? I need to create a library with the model and add its shape in FurnitureProperties, am I right?
- Mon Jun 10, 2013 3:15 pm
- Forum: New versions
- Topic: Sweet Home 3D 4.1
- Replies: 7
- Views: 19864
Re: Sweet Home 3D 4.1
Tested with a few scenes and all works fine. Will test it with more users within coming days.
--
Szymon
--
Szymon
- Wed Mar 20, 2013 8:18 pm
- Forum: Wishlist
- Topic: Area calculation and auto dimensions for 2D
- Replies: 13
- Views: 29834
Re: Area calculation and auto dimensions for 2D
Nice plugin!
- Sun Mar 03, 2013 6:50 pm
- Forum: New versions
- Topic: Sweet Home 3D 4.0
- Replies: 136
- Views: 301558
Re: Sweet Home 3D 4.0
<r>After your feedback, I would not disable the mechanism <E>:-)</E> Even thougn it might not be perfect in some situations. <br/>
<br/>
Have a look at an interesting example: Two rooms (almost the same), one is rotated. The same diagonals in tringulation, but different ceilings <E>:-)</E> <br/>
<br ...
<br/>
Have a look at an interesting example: Two rooms (almost the same), one is rotated. The same diagonals in tringulation, but different ceilings <E>:-)</E> <br/>
<br ...
- Sat Mar 02, 2013 7:24 pm
- Forum: New versions
- Topic: Sweet Home 3D 4.0
- Replies: 136
- Views: 301558
Re: Sweet Home 3D 4.0
<r>I would enable this nice mechanism when there exists only one way of spanning a ceiling (e.g. 2nd from left in top row, or second from top in first column). <br/>
<br/>
However, in some complex situations one can do it in more distinct ways. I would disable the mechanism if different strategies ...
<br/>
However, in some complex situations one can do it in more distinct ways. I would disable the mechanism if different strategies ...