Search found 30 matches
- Thu Feb 21, 2019 3:32 am
- Forum: Features use and tips
- Topic: Strange Effect When adding a Custom Door
- Replies: 6
- Views: 2290
Re: Strange Effect When adding a Custom Door
That sounds like a distinct possibility. Thanks a lot.
- Wed Feb 20, 2019 2:44 pm
- Forum: Features use and tips
- Topic: Strange Effect When adding a Custom Door
- Replies: 6
- Views: 2290
Re: Strange Effect When adding a Custom Door
Third time lucky. Thanks for pointing out there was a problem.
- Wed Feb 20, 2019 2:43 pm
- Forum: Features use and tips
- Topic: Strange Effect When adding a Custom Door
- Replies: 6
- Views: 2290
- Tue Feb 19, 2019 6:59 pm
- Forum: Features use and tips
- Topic: Strange Effect When adding a Custom Door
- Replies: 6
- Views: 2290
Strange Effect When adding a Custom Door
<r><URL url="https://1drv.ms/u/s!AuCx5sy3SAgmyzguUHTJ2VErnlvf"><s>[url=https://1drv.ms/u/s!AuCx5sy3SAgmyzguUHTJ2VErnlvf]</s>https://1drv.ms/u/s!AuCx5sy3SAgmyzguUHTJ2VErnlvf<e>[/url]</e></URL> <br/>
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[url=http://]<URL url="https://1drv.ms/u/s!AuCx5sy3SAgmyzcsHVOVBfWWcyJk">https://1drv.ms/u/s ...
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[url=http://]<URL url="https://1drv.ms/u/s!AuCx5sy3SAgmyzcsHVOVBfWWcyJk">https://1drv.ms/u/s ...
- Tue Nov 06, 2018 4:24 pm
- Forum: Features use and tips
- Topic: Creating Models including Glass
- Replies: 6
- Views: 2826
Re: Creating Models including Glass
Adding d 0.5 to the MTL material description worked for the normal display, but the Photo Generation in the top two levels still produces opaque glass. Is there another condition needed for the photos?
- Tue Nov 06, 2018 3:35 pm
- Forum: Features use and tips
- Topic: Creating Models including Glass
- Replies: 6
- Views: 2826
Re: Creating Models including Glass
Excellent, thanks so much Emmanuel.
- Tue Nov 06, 2018 3:26 am
- Forum: Features use and tips
- Topic: Creating Models including Glass
- Replies: 6
- Views: 2826
Re: Creating Models including Glass
<t>Thanks so much for your help.<br/>
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I've not succeeded yet, but I've found an object I created sometime ago with glass which actually worked. I really just need to bite the bullet and learn Blender. My current workflow destroys the names applied to object elements. GMAX doesn't export to obj ...
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I've not succeeded yet, but I've found an object I created sometime ago with glass which actually worked. I really just need to bite the bullet and learn Blender. My current workflow destroys the names applied to object elements. GMAX doesn't export to obj ...
- Mon Nov 05, 2018 3:31 am
- Forum: Features use and tips
- Topic: Creating Models including Glass
- Replies: 6
- Views: 2826
Creating Models including Glass
<t>I've used Sweethome3d for many years, and used to model furniture using Art of Illusion. I seem to vaguely remember that one could name an object in AoI with something like sweethome3d_window_pane, and it would automatically be transparent when the OBJ file was imported. <br/>
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I am now ...
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I am now ...
- Mon Nov 11, 2013 3:16 pm
- Forum: Wishlist
- Topic: Copy and Paste Request
- Replies: 2
- Views: 5042
Re: Copy and Paste Request
That's a neat solution. Thanks Emmanuel.
- Mon Nov 11, 2013 12:44 am
- Forum: Wishlist
- Topic: Copy and Paste Request
- Replies: 2
- Views: 5042
Copy and Paste Request
<t>Any chance of changing the way copy and paste works please? It would be a great help if the pasted object was delivered to the coordinates of the mouse pointer, rather than just offset from the object from which it was copied.<br/>
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When copying from one side of the drawing to the other, it ...
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When copying from one side of the drawing to the other, it ...