Greetings.
On the 2D version of the program I cannot uncheck "keep proportions" in the furniture properties. Is there any solution?
Moreover, I would like to change the rendering settings—please note that I carry out renderings in headless mode.
Thank you.
Search found 4 matches
- Sat Apr 25, 2020 10:48 am
- Forum: Features use and tips
- Topic: 2D version limitations: Request for solutions
- Replies: 1
- Views: 1302
- Wed Apr 15, 2020 7:00 pm
- Forum: Wishlist
- Topic: Transparent wall
- Replies: 6
- Views: 23991
Re: Transparent wall
Can one make walls transparent on the 2D plan? The only way I can is by clicking and holding on them, but I would like to see the portion of the background image covered by walls without having to click and hold on them, lest I move them inadvertently.
- Tue Apr 14, 2020 3:04 pm
- Forum: New versions
- Topic: YafaRay rendering plug-in
- Replies: 172
- Views: 526793
Re: YafaRay rendering plug-in
<r>Greetings. YafaRay engine doesn't start for me as the process is halted shortly after the throbber (busy circle) is displayed in the rendering window. How may I fix this?<br/>
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Also, how may I carry out renderings with this engine and change rendering settings from the <URL url="http://www ...
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Also, how may I carry out renderings with this engine and change rendering settings from the <URL url="http://www ...
- Mon Apr 13, 2020 3:57 pm
- Forum: Features use and tips
- Topic: Rendering on Windows Server 2008 Possible?
- Replies: 18
- Views: 13850
Re: Rendering on Windows Server 2008 Possible?
<r>Greetings. I'd like to present a wish list, ordered by importance:
<LIST><s>[list]</s>
<LI><s>[*]</s>incremental output image name in case of homonymy to avoid overwriting existing images, and/or automatic output folder creation for each rendered .sh3d file;</LI>
<LI><s>[*]</s>rendering queue ...
<LIST><s>[list]</s>
<LI><s>[*]</s>incremental output image name in case of homonymy to avoid overwriting existing images, and/or automatic output folder creation for each rendered .sh3d file;</LI>
<LI><s>[*]</s>rendering queue ...