Search found 16 matches
- Thu Nov 21, 2024 6:32 pm
- Forum: 3D problems
- Topic: SH3D on Windows 10 on ARM works using DirectX
- Replies: 10
- Views: 15208
Re: SH3D on Windows 10 on ARM works using DirectX
<t>I have a Surface Pro with Windows 11 Home that already has DirectX 12, using my fork of 7.4 with a 32 bit install. The 3D rendering pane contents looked correct, but sometimes the dialog boxes (to edit a wall's settings for example) would have areas of grayed pixels or the whole dialog was black ...
- Mon Apr 03, 2023 6:39 pm
- Forum: 3D problems
- Topic: Weird 3D Artifacts
- Replies: 108
- Views: 182020
Re: Objets étranges en 3D
Good news, the 3/22/23 driver update with the fix has been published by AMD.
Adrenalin 22.5.1 was before the bug.
Adrenalin 23.3.2 with the bugfix (tried as a manual update) worked for us.
Adrenalin 22.5.1 was before the bug.
Adrenalin 23.3.2 with the bugfix (tried as a manual update) worked for us.
- Tue Mar 16, 2021 7:08 pm
- Forum: New versions
- Topic: Sweet Home 3D 6.5
- Replies: 61
- Views: 273542
Re: Sweet Home 3D 6.5
Notarization, great! How do you install zulu for ARM on an intel development machine?
- Tue Mar 09, 2021 3:26 pm
- Forum: Developers
- Topic: Spawn Shell Process
- Replies: 5
- Views: 8271
Re: Spawn Shell Process
<r>Aha, the jre bundled with Sweet Home for Mac needed an executable permission on jspawnhelper.<br/>
<CODE><s>[code]</s>chmod u+x /Applications/Sweet\ Home\ 3D.app/Contents/Plugins/Java.runtime/Contents/Home/jre/lib/jspawnhelper<e>[/code]</e></CODE>
or<br/>
<CODE><s>[code]</s><target name ...
<CODE><s>[code]</s>chmod u+x /Applications/Sweet\ Home\ 3D.app/Contents/Plugins/Java.runtime/Contents/Home/jre/lib/jspawnhelper<e>[/code]</e></CODE>
or<br/>
<CODE><s>[code]</s><target name ...
- Fri Feb 26, 2021 4:38 pm
- Forum: Developers
- Topic: Error with run configuration on Mac 10.15
- Replies: 6
- Views: 6956
Re: Error with run configuration on Mac 10.15
Now I remember editing the 1.8.0_202 in the Ant build.xml file to 271, so it makes sense that you did not have this error.
- Fri Feb 26, 2021 4:18 pm
- Forum: Developers
- Topic: Error with run configuration on Mac 10.15
- Replies: 6
- Views: 6956
Re: Error with run configuration on Mac 10.15
<r>Aha, the Exception turns into just a Warning in an older Java 8 build, per the tip <URL url="https://stackoverflow.com/a/66260416/5858974"><s>[url=https://stackoverflow.com/a/66260416/5858974]</s>here<e>[/url]</e></URL>.<br/>
<br/>
<COLOR color="red"><s>[color=red]</s>2021-02-26 11:16:54.697 java ...
<br/>
<COLOR color="red"><s>[color=red]</s>2021-02-26 11:16:54.697 java ...
- Wed Feb 24, 2021 3:38 pm
- Forum: Developers
- Topic: Error with run configuration on Mac 10.15
- Replies: 6
- Views: 6956
Re: Error with run configuration on Mac 10.15
<r>Hm, I found a post about an incompatibility between mac os 10.15 and java opengl (jogl), solution <URL url="https://github.com/matsim-org/matsim-code-examples/issues/345#issuecomment-645908233"><s>[url=https://github.com/matsim-org/matsim-code-examples/issues/345#issuecomment-645908233]</s>here<e ...
- Mon Feb 15, 2021 5:28 pm
- Forum: Developers
- Topic: Compiling Textures Library Editor
- Replies: 2
- Views: 6057
Re: Compiling Textures Library Editor
Awesome, adding the path element worked. Thank you!
- Fri Feb 05, 2021 8:43 pm
- Forum: Developers
- Topic: Spawn Shell Process
- Replies: 5
- Views: 8271
Re: Spawn Shell Process
<r>Got a shell to work from a plugin used with the SourceForge Sweet Home on Windows.<br/>
<CODE><s>[code]</s><i>
</i>runProcess("cmd /c echo hello world", true);
// or
// String cmdFilePath = runProcess("where cmd", true);
// String cmdToRun = cmdFilePath +" /c echo hello world";
private String ...
<CODE><s>[code]</s><i>
</i>runProcess("cmd /c echo hello world", true);
// or
// String cmdFilePath = runProcess("where cmd", true);
// String cmdToRun = cmdFilePath +" /c echo hello world";
private String ...
- Fri Feb 05, 2021 7:58 pm
- Forum: Developers
- Topic: Compiling Textures Library Editor
- Replies: 2
- Views: 6057
Compiling Textures Library Editor
<r>Hello,<br/>
<br/>
I was able to build the Furniture Library Editor using JDK 8 for the SweetHome project jre and the Furniture Editor project jre and the Ant runtime configuration jre, and xml target=1.5.<br/>
<br/>
Now when trying to build the jarExecutable of the Textures Library Editor (with ...
<br/>
I was able to build the Furniture Library Editor using JDK 8 for the SweetHome project jre and the Furniture Editor project jre and the Ant runtime configuration jre, and xml target=1.5.<br/>
<br/>
Now when trying to build the jarExecutable of the Textures Library Editor (with ...