Search found 16 matches

by treehousenorris2
Thu Nov 21, 2024 6:32 pm
Forum: 3D problems
Topic: SH3D on Windows 10 on ARM works using DirectX
Replies: 10
Views: 15208

Re: SH3D on Windows 10 on ARM works using DirectX

<t>I have a Surface Pro with Windows 11 Home that already has DirectX 12, using my fork of 7.4 with a 32 bit install. The 3D rendering pane contents looked correct, but sometimes the dialog boxes (to edit a wall's settings for example) would have areas of grayed pixels or the whole dialog was black ...
by treehousenorris2
Mon Apr 03, 2023 6:39 pm
Forum: 3D problems
Topic: Weird 3D Artifacts
Replies: 108
Views: 182020

Re: Objets étranges en 3D

Good news, the 3/22/23 driver update with the fix has been published by AMD.
Adrenalin 22.5.1 was before the bug.
Adrenalin 23.3.2 with the bugfix (tried as a manual update) worked for us.
by treehousenorris2
Tue Mar 16, 2021 7:08 pm
Forum: New versions
Topic: Sweet Home 3D 6.5
Replies: 61
Views: 273542

Re: Sweet Home 3D 6.5

Notarization, great! How do you install zulu for ARM on an intel development machine?
by treehousenorris2
Tue Mar 09, 2021 3:26 pm
Forum: Developers
Topic: Spawn Shell Process
Replies: 5
Views: 8271

Re: Spawn Shell Process

<r>Aha, the jre bundled with Sweet Home for Mac needed an executable permission on jspawnhelper.<br/>

<CODE><s>[code]</s>chmod u+x /Applications/Sweet\ Home\ 3D.app/Contents/Plugins/Java.runtime/Contents/Home/jre/lib/jspawnhelper<e>[/code]</e></CODE>
or<br/>

<CODE><s>[code]</s><target name ...
by treehousenorris2
Fri Feb 26, 2021 4:38 pm
Forum: Developers
Topic: Error with run configuration on Mac 10.15
Replies: 6
Views: 6956

Re: Error with run configuration on Mac 10.15

Now I remember editing the 1.8.0_202 in the Ant build.xml file to 271, so it makes sense that you did not have this error.
by treehousenorris2
Fri Feb 26, 2021 4:18 pm
Forum: Developers
Topic: Error with run configuration on Mac 10.15
Replies: 6
Views: 6956

Re: Error with run configuration on Mac 10.15

<r>Aha, the Exception turns into just a Warning in an older Java 8 build, per the tip <URL url="https://stackoverflow.com/a/66260416/5858974"><s>[url=https://stackoverflow.com/a/66260416/5858974]</s>here<e>[/url]</e></URL>.<br/>
<br/>
<COLOR color="red"><s>[color=red]</s>2021-02-26 11:16:54.697 java ...
by treehousenorris2
Wed Feb 24, 2021 3:38 pm
Forum: Developers
Topic: Error with run configuration on Mac 10.15
Replies: 6
Views: 6956

Re: Error with run configuration on Mac 10.15

<r>Hm, I found a post about an incompatibility between mac os 10.15 and java opengl (jogl), solution <URL url="https://github.com/matsim-org/matsim-code-examples/issues/345#issuecomment-645908233"><s>[url=https://github.com/matsim-org/matsim-code-examples/issues/345#issuecomment-645908233]</s>here<e ...
by treehousenorris2
Mon Feb 15, 2021 5:28 pm
Forum: Developers
Topic: Compiling Textures Library Editor
Replies: 2
Views: 6057

Re: Compiling Textures Library Editor

Awesome, adding the path element worked. Thank you!
by treehousenorris2
Fri Feb 05, 2021 8:43 pm
Forum: Developers
Topic: Spawn Shell Process
Replies: 5
Views: 8271

Re: Spawn Shell Process

<r>Got a shell to work from a plugin used with the SourceForge Sweet Home on Windows.<br/>

<CODE><s>[code]</s><i>
</i>runProcess("cmd /c echo hello world", true);
// or
// String cmdFilePath = runProcess("where cmd", true);
// String cmdToRun = cmdFilePath +" /c echo hello world";

private String ...
by treehousenorris2
Fri Feb 05, 2021 7:58 pm
Forum: Developers
Topic: Compiling Textures Library Editor
Replies: 2
Views: 6057

Compiling Textures Library Editor

<r>Hello,<br/>
<br/>
I was able to build the Furniture Library Editor using JDK 8 for the SweetHome project jre and the Furniture Editor project jre and the Ant runtime configuration jre, and xml target=1.5.<br/>
<br/>
Now when trying to build the jarExecutable of the Textures Library Editor (with ...