I've already purchased the addon furniture / texture packs and have lots of other free add-ons from various sources. What's the right way to upgrade? The Microsoft store wnats another $15. Can I just "install" from the SourceForge site and know all my add-ons will remain?
TIA!
Search found 6 matches
- Sat May 07, 2022 7:01 pm
- Forum: Installation
- Topic: Upgrade 6.5 -> 6.6 on Windows without losing add-ons?
- Replies: 1
- Views: 3522
- Tue Feb 09, 2021 1:59 pm
- Forum: Features use and tips
- Topic: Add existing conditions topography and morph to grading map?
- Replies: 7
- Views: 3577
Re: Add existing conditions topography and morph to grading map?
That's a great idea, Mike! I'll give it a try...
- Tue Feb 09, 2021 10:57 am
- Forum: Features use and tips
- Topic: Add existing conditions topography and morph to grading map?
- Replies: 7
- Views: 3577
Re: Add existing conditions topography and morph to grading map?
<t>The only issue thus far is that the "rooms" don't display their ceilings if the viewer's eyes are above ceiling height even though "Display ceiling" is checked in the room's attributes. Only if the viewer is in the room and eye level is below its ceiling height will the ceiling be visible from ...
- Mon Feb 08, 2021 11:00 am
- Forum: Features use and tips
- Topic: Add existing conditions topography and morph to grading map?
- Replies: 7
- Views: 3577
Re: Add existing conditions topography and morph to grading map?
<t>Denis... thank you!! You got me thinking about this from a different direction. You're right... the "polyline" tool that seems to work is "Create Walls". Just did a quick test: Create multiple levels each at increasing one foot elevation increments, each with one "room" with 1' high walls and ...
- Sat Feb 06, 2021 10:37 pm
- Forum: Features use and tips
- Topic: Add existing conditions topography and morph to grading map?
- Replies: 7
- Views: 3577
Add existing conditions topography and morph to grading map?
<t>I would like to add the topography from my surveyor's existing conditions survey map to my house plan and from there manipulate it into a grading plan.<br/>
I was hoping I could (perhaps using the "Add polylines" tool) freeform sketch a topo layer at say, 0' elevation then create an object 1 foot ...
I was hoping I could (perhaps using the "Add polylines" tool) freeform sketch a topo layer at say, 0' elevation then create an object 1 foot ...
- Fri Jan 29, 2021 5:18 pm
- Forum: Developers
- Topic: General Change Texture Plugin
- Replies: 2
- Views: 12014
Re: General Change Texture Plugin
This works just *great*! Thanks so much!!