Light doubt
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Brasileiro
- Posts: 19
- Joined: Tue Feb 19, 2013 2:18 am
- Country: Brasil
Light doubt
hey guys, how can i add a source of light to a lamp ? in the new models ? e.g the menu with the light power % all of my new lamps doesnt have it... can i add it ? or only manual ajust the spot light on the bulb ? thanks [;)]
Re: Light doubt
Yes you can, but if it has no effect, keep in mind that light can't go through an opaque surface.
Emmanuel Puybaret, Sweet Home 3D creator
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Brasileiro
- Posts: 19
- Joined: Tue Feb 19, 2013 2:18 am
- Country: Brasil
Re: Light doubt
so how can i add the light power to a new lamp ?
i didnt found the option when i imported them
i didnt found the option when i imported them
Re: Light doubt
Guilherme,
There still are a few issues with light.
1 - Light cannot be exported or imported.
If you have a lamp without light, you cannot add a light to it, then export and import it, in the hope that you then have a lamp with light. The light doesn't survive this process.
2 - Mirrors do not reflect light
If you look at an object in a mirror, you will be able to see that object.
If that object is in the dark, you will (obviously) not be able to see that object. You cannot use a mirror to throw light on your object, because the mirror doesn't reflect the light.
Hans
There still are a few issues with light.
1 - Light cannot be exported or imported.
If you have a lamp without light, you cannot add a light to it, then export and import it, in the hope that you then have a lamp with light. The light doesn't survive this process.
2 - Mirrors do not reflect light
If you look at an object in a mirror, you will be able to see that object.
If that object is in the dark, you will (obviously) not be able to see that object. You cannot use a mirror to throw light on your object, because the mirror doesn't reflect the light.
Hans
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Brasileiro
- Posts: 19
- Joined: Tue Feb 19, 2013 2:18 am
- Country: Brasil
Re: Light doubt
thank you Hans, so the best option is to add the light source that already have in the library and try to put it closer to the bulb ? i dont know if you understood because my english is not good, but thanks very much for the help guys, sorry for the stupid questions but i wanna do it right u know...Guilherme,
There still are a few issues with light.
1 - Light cannot be exported or imported.
If you have a lamp without light, you cannot add a light to it, then export and import it, in the hope that you then have a lamp with light. The light doesn't survive this process.
2 - Mirrors do not reflect light
If you look at an object in a mirror, you will be able to see that object.
If that object is in the dark, you will (obviously) not be able to see that object. You cannot use a mirror to throw light on your object, because the mirror doesn't reflect the light.
Hans
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RobertBurke22
- Posts: 2
- Joined: Sun Mar 03, 2013 12:14 am
Re: Light doubt
Hi,
I've had Sweet Home 3D for a few years, and since the introduction of lights, I've been pretty happy. When I came across a light that did not produce light, I just added a light source near it. It gives the same effect.
I've had Sweet Home 3D for a few years, and since the introduction of lights, I've been pretty happy. When I came across a light that did not produce light, I just added a light source near it. It gives the same effect.
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Brasileiro
- Posts: 19
- Joined: Tue Feb 19, 2013 2:18 am
- Country: Brasil
Re: Light doubt
yea Robert, this is what im doing too!
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