How to mark area?
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How to mark area?
I want to to mark various places in 2D plan with polygons of different colors. I think, this idea is the same as room, but I don't understand how to realize this. How to do this?
Best regards
Ilya
Best regards
Ilya
Re: How to mark area?
If i will add new room to plan and change it color, it will be displayed at 3d plan, but I want to display polygon only in 2d plan, same as text label.
Sorry for my English and thank you for your answer.
Sorry for my English and thank you for your answer.
Re: How to mark area?
Ilya,
Try this:
- Go to File --> Preferences
- Activate the radio buttons Top view and also Floor color or texture
Hopefully this gives the result you want.
Hans
Try this:
- Go to File --> Preferences
- Activate the radio buttons Top view and also Floor color or texture
Hopefully this gives the result you want.
Hans
Re: How to mark area?
Unfortunately it is not what I need. Thank you for your help, i will continue my attempts.
Re: How to mark area?
Ilya,
You could use the room tool to draw a "room" (without ceiling) in the shape of a polygon and give it the desired colour. You could then export/import that polygon and use it as a piece of furniture.
You could also search the Sketchup Warehouse for a model that suits you.
Hans
You could use the room tool to draw a "room" (without ceiling) in the shape of a polygon and give it the desired colour. You could then export/import that polygon and use it as a piece of furniture.
You could also search the Sketchup Warehouse for a model that suits you.
Hans
Re: How to mark area?
It will be require do this work each time when i need to make a mark. I think to add new button near "Create rooms" which call method the same as room creating. My question is how to do an object like room, but without displaying it in 3dview. May be it possible to add some properties to Room class, or write another class, for example MarkArea, but SweetHome 3D is sufficiently large to understand it fully.
Re: How to mark area?
Ilya,
Maybe this solves your problem:
- Draw the desired shape with walls
- Make the walls very thin and very low
- Apply a transparent texture on both sides of the walls (see attached file)
- You can export/import the shape, then use it like any other model.
NOTE
It will show up in the 2D preview.
It will also show up in the 3D preview.
It will show up in low quality render. (setting 1 or 2)
It will NOT show up in high quality render. (setting 3 or 4)
Hans
file: transparent.gif
screenshot: http://www.mediafire.com/view/196vd6sgn ... bjects.png

Maybe this solves your problem:
- Draw the desired shape with walls
- Make the walls very thin and very low
- Apply a transparent texture on both sides of the walls (see attached file)
- You can export/import the shape, then use it like any other model.
NOTE
It will show up in the 2D preview.
It will also show up in the 3D preview.
It will show up in low quality render. (setting 1 or 2)
It will NOT show up in high quality render. (setting 3 or 4)
Hans
file: transparent.gif
screenshot: http://www.mediafire.com/view/196vd6sgn ... bjects.png

Re: How to mark area?
Hans, thank you for your help.
Can you explain me what means parameter floorVisible in Room class in model package?
Can you explain me what means parameter floorVisible in Room class in model package?
Re: How to mark area?
Sorry, i just have found what thid parameter doing. "Sets whether the area of this room is visible or not." in javadoc, it response for label on room.
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