3D View with cutted objects faces as per virtual visitor

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lcampa
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3D View with cutted objects faces as per virtual visitor

Post by lcampa »

Hi guys!!

I'm having the following problem with the virtual visitor view: it looks as if the visitor is occupying a larger space than it should and the nearest objects are cut out.

Img 1
Image

Img 2
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This is a 7 floor building!

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Thanks for your support!!!
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Puybaret
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Re: 3D View with cutted objects faces as per virtual visitor

Post by Puybaret »

Nice building [:)]
it looks as if the visitor is occupying a larger space than it should and the nearest objects are cut out
The visitor doesn't occupy more space. It must be the front clipping distance that is too far. This distance is the value from which the objects starts to appear in the 3D view. I could set it to a very small value like 1 cm, but then the objects that are very far wouldn't be correctly computed.
Actually, Sweet Home 3D uses a variable value for this distance that depends on the elevation of the visitor because at ground level, you can't see very very far, but at the opposite when you go higher, you can see objects that are farther. At the 7th level, the computed distance must be too big and you've got this bad effect. Please, post a bug request so I keep in mind to improve this in a future version.

Note that this issue won't happen with the photo renderer at the two best quality levels.
Emmanuel Puybaret, Sweet Home 3D creator
okh
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Re: 3D View with cutted objects faces as per virtual visitor

Post by okh »

Thanks, I've been wondering about this. I put the reminder in sourceforge just in case.

https://sourceforge.net/p/sweethome3d/bugs/438/
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Puybaret
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Re: 3D View with cutted objects faces as per virtual visitor

Post by Puybaret »

From version 5.5, the front clipping distance varies much less with the altitude, and this issue shouldn't happen anymore.
Emmanuel Puybaret, Sweet Home 3D creator
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