"Play" stored positions - instead of video

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okh
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Joined: Sun May 12, 2013 9:43 pm

"Play" stored positions - instead of video

Post by okh »

Video generation is just too slow for me. So I never bother. But I was to show some planning to the neighbours, and what does work well is to take them from one stored viewpoint to the next. But it is a bit clunky to do it manually.

How about a function that took you from view point to view point with a time lapse - a slide show in the 3D window if you like. Maybe with arrow selectors in the 3D window? (Preferably also as part of the Sweet Home 3D viewer).

Just a thought (while waiting for a low-res video).

ok
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Puybaret
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Re: "Play" stored positions - instead of video

Post by Puybaret »

The best place for this feature could be a Create slideshow in Create photos at points of view dialog box, but I fear that it will require a lot of options to fit everybody's tastes. As nowadays all systems propose some slideshow feature from a selection of pictures, isn't it more reasonable to just create the images with this dialog box, and trust system tools?
Emmanuel Puybaret, Sweet Home 3D creator
okh
Posts: 1545
Joined: Sun May 12, 2013 9:43 pm

Re: "Play" stored positions - instead of video

Post by okh »

I guess. And I certainly agree that making the perfect solution would require (too) many options.

My thought was just something very simple - just a short-cut from the 3D window to (each) stored view would do nicely for me - or a short-cut to the "Playback animation" linked to the view-points ("Animated playback of view-points")

Anyway, just a thought. Nothing I am very concerned about :-).

ok
okh
Posts: 1545
Joined: Sun May 12, 2013 9:43 pm

Re: "Play" stored positions - instead of video

Post by okh »

Another great argument for linking points of view from 'buttons' in the 3D screen [:)] :

I have been putting up outside security cameras (yes, I have been burgled, several times, very annoyed) and realised that SH3D is useful in the planning. For each camera I place the virtual visitor in the identical position (and identical angles) as the surveillance camera model. Then I adjust, jump from view point to view point and check out the camera coverage, then I start the wiring.

Using SH3D saved me a lot of work with temporary camera attachments to see camera views before installing. Not to mention placing the cameras so they are in the shade and not easy to spot.

ok

PS Oh, well, maybe not such a great argument...
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