How to insert a roof window?

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How can I do this? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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truffe2miel
Posts: 15
Joined: Thu Jan 10, 2013 9:00 am
Country: Paris, France

How to insert a roof window?

Post by truffe2miel »

Hi,

I've been using SW for some time now, and still think it's even better than some expensive softwares... It can do almost anything one might think of ;)

I'm only out of my depth when it comes to roof windows... Does anyone knows how to explain SW that a window is to be put on a non-vertical wall (roof), or that an object that is not a window should pierce the wall?

Hmmm? [:(]
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Puybaret
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Country: Paris, France
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Re: How to insert a roof window?

Post by Puybaret »

Until now, a wall can be only vertical and Sweet Home 3D doesn't know anything about roofs (even if it can handle ceilings).
So, only workarounds are possible. One could be to transform a wall with a window as a roof part with a window:
- draw a wall at the same size as the roof part you want
- place a window in the wall (for example the fixed window)
- eventually change the textures of the wall
- select the wall and the window(s)
- choose 3D view > Export to OBJ format menu item to save the selection in an OBJ file
- import the exported OBJ file, and rotate it if needed at the second step of the furniture import wizard.

Hope you can handle it [:)]
Emmanuel Puybaret, Sweet Home 3D creator
truffe2miel
Posts: 15
Joined: Thu Jan 10, 2013 9:00 am
Country: Paris, France

Re: How to insert a roof window?

Post by truffe2miel »

I handled it, thanks for the trick :)

Here the result:
Image

Image
wl01
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Joined: Mon May 19, 2014 2:13 pm
Country: Hainfeld, Österreich

Re: How to insert a roof window?

Post by wl01 »

Hi,

I've been using SW for some time now, and still think it's even better than some expensive softwares... It can do almost anything one might think of ;)

I'm only out of my depth when it comes to roof windows... Does anyone knows how to explain SW that a window is to be put on a non-vertical wall (roof), or that an object that is not a window should pierce the wall?

Hmmm? [:(]
I have used this wounderful program for one month now and I think I have found an other simple workaround for the roof-problem:
I only use triangle - windows with the special width of the roof and the breakwall texture and that's the results:
Image
Image
Image
Image

Sorry for my english, but my nativ language is german.

BR

WL01
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