Lost textures when reopening a file with .obj imported piece of furniture

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pdcdec
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Joined: Tue Sep 09, 2014 3:18 pm
Country: FRANCE

Lost textures when reopening a file with .obj imported piece of furniture

Post by pdcdec »

Hello,

I export an object in .obj from DAZ Studio.
I get: .obj, .mtl files and texture file in a MAP folder.
I 'zip' them all.
I import it into SH3D (and put it in the library).
Everything is ok when rendered.

I save, close and reopen the SH3D file: my object appears now 'white' (no more textures).

If I put on scene a new instance of my object from the library, this instance has the right textures... and lose them if I save, close and reopen the file...

Any idea ?
Thank you.

Phil
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Puybaret
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Re: Lost textures when reopening a file with .obj imported piece of furniture

Post by Puybaret »

I get: .obj, .mtl files and texture file in a MAP folder.
Texture images are not supposed to be in a subfolder of the folder where the OBJ and MTL files are.
To fix this issue, remove texture images from MAP subfolder and edit MTL file to remove the text "MAP/" or "MAP\".
Emmanuel Puybaret, Sweet Home 3D creator
pdcdec
Posts: 3
Joined: Tue Sep 09, 2014 3:18 pm
Country: FRANCE

Re: Lost textures when reopening a file with .obj imported piece of furniture

Post by pdcdec »

Thank you Emmanuel.
It works like a charm now!

Thank you also for the pleasure we feel using this wonderful product.

Phil
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