SH3D Memory Usage

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HawkDawg
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Re: SH3D Memory Usage

Post by HawkDawg »

No, I haven't done anything with an ini file. I'm running default SH3D, with a bunch of furniture, textures, and plugins added on.

I have a utility called Speccy that gives information about my system. Here's some shots of it. First with just my A/V app, Display Fusion (multi-monitor program), and my email app (Outlook Express) open.

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Here's my memory usage with SH3D running with 3DView displayed in a separate window, on a different monitor - full screen, with Firefox running in the background, all of the above running, and creating a photo with best quality.

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That was taking this photo. The furniture isn't exact but I found some pretty close resembelences of what we have. [:)]

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Of course this isn't a very big design. It's my first one and it's where my wife and I live.

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I guess my system is handling SH3D pretty good, considering the antiquity of it. [:))]
Hawk
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HawkDawg
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Re: SH3D Memory Usage

Post by HawkDawg »

Given the above data, would it be possible, or wise, for me to adjust the max memory usage to 1.5 GB?
As I mentioned, I'm not having any problems. I'm just curious.
Hawk
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HawkDawg
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Re: SH3D Memory Usage

Post by HawkDawg »

Update on this issue.

After uninstalling SH3D, which was upgraded twice and had remnants of old Java version still in place, and reinstalling 5.1, the About window now shows 0.6 GB max.
I'm going to try and adjust that to 1 GB and see what happens.
Hawk
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HawkDawg
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Re: SH3D Memory Usage

Post by HawkDawg »

I created the ini file and now the About window shows 1 GB max.

Creating a photo is a little faster now and SH3D in general seems to run a bit smoother.
For whatever it's worth, here's a couple screenshots of the data before and after creating the ini file. Both screenshots taken with SH3D running and while creating a photo at 807 x 612 at best quality.

With 0.6 GB max.

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After creating the ini file.

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The only difference is in available physical and available virtual.
I'm going to run it like this for a while and see how it goes.

Note: I don't recommend this for others running XP 32-bit.
Hawk
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HawkDawg
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Re: SH3D Memory Usage

Post by HawkDawg »

Oh yea! Here's the shot I was taking.

Image

Honestly, I'm not trying to bump my post count. I just don't see a way to edit posts. [:D]
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Wiebenor
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Re: SH3D Memory Usage

Post by Wiebenor »

I haven't tried anything with this mod or whatever you want to call it, but I just wanted to say that my "about" page shows about 6.5Gb of available memory for use. Of course, it doesn't actually tell me it's for the memory, it's just the only thing that looks like a memory amount, but still.

I have a question about that though, which is this... Is a java VM limited to the 2Gb you guys mentioned, or, if you were loading it from a 64 bit windows preinstall image(thereby insuring only 64bit), or else natively, on 64bit computers with 8Gb or more of memory, would you be able to increase the amount above the 2Gb mark???

Also, for those who don't know, a 32 bit windows system CAN see and use more than 4Gb of memory, but it requires a file or 2 to be modified, and probably other things, which I wouldn't recommend anyone buy an expert to do (just thought it was interesting)...
Wiebenor
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Re: SH3D Memory Usage

Post by Wiebenor »

Oh, and for anyone who might wonder, my system has 16Gb of memory installed, plus it's a 3900x processor, with all m.2 and SSD storage... I don't know if anyone wants to know that, or if it helps to know that, but there you go...
skank
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Re: SH3D Memory Usage

Post by skank »

Whats the setting of 2gb in that ini file

-Xmx2048m

is that correct?
-Xmx1024m is working but narrow i see.
So i tried pulling it up to -Xmx1500m but it crashed
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