How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

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Questions about Sweet Home 3D installation [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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AraiBob
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Re: How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

Post by AraiBob »

Any advice on how to fix this... I wonder if it might just fix my issue(s) with SH3D?

Setting up gxine (0.5.908-3.1ubuntu1) ...
Segmentation fault (core dumped)
dpkg: error processing package gxine (--configure):
subprocess installed post-installation script returned error exit status 139
Setting up xine-ui (0.99.9-1.2) ...
Segmentation fault (core dumped)
dpkg: error processing package xine-ui (--configure):
subprocess installed post-installation script returned error exit status 139
Errors were encountered while processing:
gxine
xine-ui
E: Sub-process /usr/bin/dpkg returned an error code (1)
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adlerhn
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Re: How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

Post by adlerhn »

I am no expert, but I don't think that error has anything to do with SH3D.
bwechner
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Re: How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

Post by bwechner »

On Mint 17.3 it installs fine from the package repository and also the downloadable file unpacks and runs fine (though isn't installed properly).

The GUI looks a tad poor though, mainly the fonts aren't slick on menus and the furniture menus on left have odd shading behind the words.

Worse, if you maximize the window (which I do) then the menus go oddball. That is, you can click on the File menu for example but let go of the mouse button and the menu disappears. So I have to hold the mouse button down and then drag down the menu. When I do that the menu selection highlighting lags behind the mouse pointer, about 3 lines above it. Totally weird and not real usable.

Turns out if I don't maximize the window but resize it manually as large as I can, I get same aberrant behaviour.

What it reminds me of deeply is X screen scaling issues with multiple monitors. I wrote a config utility so I could use a tablet with Mint because of this very reminiscent reason. It's here out of interest:

https://github.com/bernd-wechner/tablet-config

and as it happens I have a monitor above the one I'm using (conceptually, in practice not, as it's not on - as it happens it's a projector, but positioned above this screen in the X screen space) and this sort of lag is what happens with a table pen when it's beside the screen - only in the left-right sense - because the pen coordinates are in X monitor space and mapped into X screen space ... aaargh. xrandr can fix that.

But this appears to be a stock standard Java application and loads of those run just fine on Mint 17.3 and my machine so really it points to some coding glitch IMO.
Siment
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Joined: Wed Sep 07, 2016 1:50 pm

Re: How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

Post by Siment »

I guess you all have and AMD-chipset based graphic card. I had the exact same problem on 2 PC's running 16.04 and neither would run SH3D. However, I changed for an nVidia one, and it now works flawlessly.

It must have to do with the dropped support for 3D drivers, and the fall-back to default X.org.

Just my 2cents.
geetee
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Country: new zealand

Re: How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

Post by geetee »

Well - I just changed to a Radeon card which according to the Ubuntu website is fully supported (and disabled AMD graphics in BIOS) .

Doesn't help - application opens perfectly, everything looks good, then it closes down - happens fast, no error message , maybe as soon as the 3D render starts.

May try Mint on this box. Works on Mint 17 on another with AMD chipset - seems strange. No graphics problems with any other app.
dgbutterworth
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Re: How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

Post by dgbutterworth »

Me too! I cannot get SH3D to run using the installer. I'm running Mint 17.3. (I also had the problem on 17.2, before upgrading.)

When I run the installer, the splash (3 in x 3 in graphic) for SH3D appears on the screen, then ... nothing. The splash just stays there (and gets in the way) - until I reboot or I open "system monitor" and kill the "java..." process that was started (and continues) from executing the installer.

I can run (and use!) webstart version! But I'd really like to use some of the new (and older) add-ons that will only run on the local version. So I've been fiddling, but unsuccessfully. I have some other ideas, but I don't know enough to continue (really - I know very little, but that doesn't stop me). I'd love some help.

Here is some background:
Mint 17.3,
nVidia graphics,
installed default Java version: "1.7.0_80" (Oracle),
(also have version "1.8.0_101" installed - webstart works with either java version, version "1.9.xx" is also now available, but I don't think this will make a difference under my current circumstances - see below).

As i understand, the installer is setup to use it's own portable JRE (version 6). I also understand that the installer uses a sweethome3d.jar that is not "a full Jar executable" (see http://www.sweethome3d.com/support/foru ... hread,6817)

A full Jar executable file can (I understand) be found here:
http://sourceforge.net/projects/sweetho ... r/download
(again, see thread: http://www.sweethome3d.com/support/foru ... hread,6817)

If I wanted to try "installation" of SH3D using the full jar and my system java version - how do I go about it? (Or would I actually be "running" SHD3 this way? - I have only a vague understanding of what's really happening with the .jar file)

The "full .jar" solution seems to have worked in thread http://www.sweethome3d.com/support/foru ... hread,6817

It seems that some (simple?) modification of the installer file would do the trick - but this is way above my pay grade (at this time - I'm bucking for a promotion to a higher pay grade!)

I'm pretty green with Linux, complete green with java, but I pretend to have a clue.

Thanks for your help!

Great program!
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Puybaret
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Re: How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

Post by Puybaret »

Maybe Mint 17.3 has some problems similar to Ubuntu 16.04 (it's more and more difficult to follow Linux variants [:(]), and I hope the fix I tried on my side will work for you too. Be patient, a beta version should be available soon.
Emmanuel Puybaret, Sweet Home 3D creator
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hansmex
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Re: How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

Post by hansmex »

After using Ubuntu for years, I was finally fed up with the hassle needed to run SH3D.
I switched to Mint 18 recently, and SH3D ran without problem.

Still, a solution for Ubuntu would be appreciated.

Hans
Hans

new website - under constuction
hansdirkse.info
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Puybaret
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Re: How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

Post by Puybaret »

Please try the version 5.3 beta 7 available here.
Emmanuel Puybaret, Sweet Home 3D creator
geetee
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Country: new zealand

Re: How to get Sweet Home 3D working on Ubuntu 16.04 LTS?

Post by geetee »

I have upgraded from Ubuntu 16.04 to 16.10, nite works fine with same video card. I reinstalled from Ubuntu software centre, then upgraded to latest version. Trying to install from Sweet home release directly gave a lot of grief. I am an experienced user and maybe it's because of other tweaks, but whichever system Sweet home has been in it really doesn't play very nicely in Debian systems; it needs a good hacker to spend time with it and get it in a good repository, and latest version. It's a great program but an effort to get working and up to date. Anyway I now have it running in Mint 17, Ubuntu 16.10 and Ubuntu 14.04.
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