Transparent shapes not rendering correctly in best quality

This topic has been viewed 6117 times and has 3 replies
Thread status: Active
Still a problem with your graphic card? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
Post Reply New Topic
John37
Posts: 57
Joined: Sat Mar 10, 2012 10:36 pm
Country: Golders Green, London, United Kingdom

Transparent shapes not rendering correctly in best quality

Post by John37 »

I've made transparent shapes using the Generate 3D shape plug-in tool to simulate glass partition walls. They render correctly in the plan and on the two lower quality photo settings but they won't render correctly in the two higher quality photo settings. All the objects render as though they are completely transparent. Is there a solution to this problem please?
User avatar
mazoola
Posts: 152
Joined: Wed Mar 25, 2015 1:26 pm
Country: USA

Re: Transparent shapes not rendering correctly in best quality

Post by mazoola »

How did you define the material you used for the shapes?
okh
Posts: 1545
Joined: Sun May 12, 2013 9:43 pm

Re: Transparent shapes not rendering correctly in best quality

Post by okh »

Checked - models created with the 3D shape generator (with no material change) showed different degrees of transparency in the rendering - just as indicated. Maybe you could share a file?
ok
John37
Posts: 57
Joined: Sat Mar 10, 2012 10:36 pm
Country: Golders Green, London, United Kingdom

Re: Transparent shapes not rendering correctly in best quality

Post by John37 »

Thanks for your replies. From my tests this evening, a shape (box) that is almost totally opaque and whose materials are unchanged renders as opaque in the 3D view (and in the lower two quality photo settings) but transparent in the two higher quality photo settings.
But when the faces are given a colour it seems to render correctly as almost opaque in the two higher quality settings.

So that seems to be the solution... give the shape a colour, otherwise it is totally transparent in highest quality settings.

The only exception I've found is that when the shape is 100% opaque it renders correctly as opaque at any quality whether unchanged or not, i.e whether uncoloured or coloured.
Post Reply New Topic

Who is online

Users browsing this forum: No registered users and 1 guest