Spherical sky without 3D ground
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Spherical sky without 3D ground
Is it possible to modify the source code of SH3D to "hide" the 3D ground in order to use an HDRI image in a spherical sky?
EnkoNyito
Re: Spherical sky without 3D ground
It is possible to hide the creation of 3D ground in the PhotoRenderer.java file.
A simple solution is to use an invisible texture for the ground in SH3D but the .hdr format is not supported as sky texture. [:(]
Here are the results obtained in Sunflow with .hdr files.
With ground
Without ground

A simple solution is to use an invisible texture for the ground in SH3D but the .hdr format is not supported as sky texture. [:(]
Here are the results obtained in Sunflow with .hdr files.
With ground
Without ground
EnkoNyito
Re: Spherical sky without 3D ground
Interesting! Thank you for proposing this solution. But the rabbit is flying, now...
Re: Spherical sky without 3D ground
The Sunflow interface is not convenient for viewing scene changes.But the rabbit is flying, now...
Blender accepts the .hdr format, you could better place a 3D object so that it fits into a real image.
Maybe one day Sweet Home 3D will also accept this image format.
EnkoNyito
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