Spherical sky without 3D ground

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Questions about extending features and developing plug-ins [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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enkonyito
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Spherical sky without 3D ground

Post by enkonyito »

Is it possible to modify the source code of SH3D to "hide" the 3D ground in order to use an HDRI image in a spherical sky?
EnkoNyito
enkonyito
Posts: 607
Joined: Thu May 28, 2015 4:52 pm

Re: Spherical sky without 3D ground

Post by enkonyito »

It is possible to hide the creation of 3D ground in the PhotoRenderer.java file.

A simple solution is to use an invisible texture for the ground in SH3D but the .hdr format is not supported as sky texture. [:(]

Here are the results obtained in Sunflow with .hdr files.
With ground
Image Image

Without ground
Image Image
EnkoNyito
VeroniQ
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Country: France

Re: Spherical sky without 3D ground

Post by VeroniQ »

Interesting! Thank you for proposing this solution. But the rabbit is flying, now...
enkonyito
Posts: 607
Joined: Thu May 28, 2015 4:52 pm

Re: Spherical sky without 3D ground

Post by enkonyito »

But the rabbit is flying, now...
The Sunflow interface is not convenient for viewing scene changes.

Blender accepts the .hdr format, you could better place a 3D object so that it fits into a real image.
Maybe one day Sweet Home 3D will also accept this image format.
EnkoNyito
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