For example, I create basic level(first level) and create rooms for my home. Then I use room.setLevel in code to set rooms to higher level(e.g. room.setLevel(new Level(build.intValue()+"",home.getWallHeight() * (build.intValue()-1),5,home.getWallHeight()));).
Then comes the issue, it seems that in SweetHome3D exe, when I select all items for home and drag it to other place or just rotate home, the walls and windows can be dragged or rotate successfully. But rooms still remain there, not being dragged or rotated.
Can the room handle like window that can setElevation directly?
Also, if there a new version for coming weeks?
question about room.setLevel
This topic has been viewed 5595 times and has 2 replies
Re: question about room.setLevel
You ask a lot but don't show anything [:(]
Open source is also sharing...
Open source is also sharing...
Emmanuel Puybaret, Sweet Home 3D creator
Re: question about room.setLevel
Sorry, that is because my plugin is not completed yet. I did want to put my work with picture here to describe easily. But it seems cannot paste picture here directly. If want to put picture here seems need to put pictures on internet first and then type the url. As working in company, the company's net limit its staff from giving source out. So I have no way to show picture but just describe text. I am NOT intentionally for NOT showing what I did...You ask a lot but don't show anything [:(]
Open source is also sharing...
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