Photo rendering test

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Miker777
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Re: Photo rendering test

Post by Miker777 »

Thank you enkonyito [:)]
Any render that takes more than 3 or 4 games of solitaire is too long for me. [:))]
enkonyito
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Re: Photo rendering test

Post by enkonyito »

@Martin
It's a little joke,because it looks like indirect light,but it's not true. My settings were PATH-0...but ENHANCED EXTERNAL BRIGHT...and in combination with sS-SILK and shining walls it looks like this...
Nice trick to simulate indirect light with a rendering time less long! [:)]

You discovered that the Enhance external brightness option brings light to the interior of a room with large openings. [;)]

image size: 600 x 450 pixels
advanced settings: aAmax 1, gI default, dB 0, sS glossy

without Enhance external brightness option (rendering time: 16min 57.9s)
Image

with Enhance external brightness option (rendering time: 35min 14.1s)
Image
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MartinSK
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Re: Photo rendering test

Post by MartinSK »

Here is another image I made of my friend's new bathroom I create in style of 50's. There is no trick here. It's a combination of IPR and indirect light... I am happy that it is really possible to create very photorealistic pictures here with 1.3.1 renderer...
settings here...
GI path
DB 1
algorythm IPR
picture size 6000x4000px then resized to 1000x667px
time rendering 13 hours 30 minutes
Image
enkonyito
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Re: Photo rendering test

Post by enkonyito »

I like the shiny effect and the reflection of light on the wall.
EnkoNyito
enkonyito
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Re: Photo rendering test

Post by enkonyito »

This test concerns sunsky or ibl samples. (PVR means PhotoVideoRendering plug-in)

aerial view
Image ibl samples 0 (PVR-1.1)
Image ibl samples 64 (PVR-1.1)
Image ibl replaced by sunsky samples 12 (PVR-1.0 or standard photo panel)

virtual visit
Image ibl samples 0
Image ibl samples 12 (PVR-1.0)
Image ibl samples 64 (PVR-1.1)
Image sunsky samples 16 (PVR-1.1)
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bdfd
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Re: Photo rendering test

Post by bdfd »

Hi enkonyito,

Great work ! [=D>]

On aerial view, I prefer the third.
Same thing for virtual visit.

But I'm a question, PVR 1.1, why not PVR 1.3.2 ?

[:)]
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SH3D 7.1 and nothing else - W11 64b in 4K
enkonyito
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Re: Photo rendering test

Post by enkonyito »

But I'm a question, PVR 1.1, why not PVR 1.3.2 ?
As shown here , the PhotoVideoRendering-1.0 plug-in is completely compatible with SH3D-5.3 (Managed transformations applied on texture coordinates).

The effect of the option "Enhance external brightness" depends on the image used for the sky or the time of day.
Image
Image Image
EnkoNyito
enkonyito
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Re: Photo rendering test

Post by enkonyito »

These tests concern the modification of the number of sky samples (ImageBasedLight, SunSkyLight) and indirect light (PathTracingGIEngine).

These use the configuration aAmin = aAmax = 0 to determine the max value of samples that offers the best quality.

Image Image Image
The max value for ibl samples is 512.

Image Image Image
The max value for sunsky samples is 512.

Image Image Image
The max value for path samples is 512.

For sunsky samples and path samples, quality is inherent to the value of aAmax.
As the sunflow doc suggests, the max samples value is divided by the corresponding number of samples (aAmin = aAmax).


You can use the PVR-1.4 beta version to test these changes as well as the minimum night brightness .
EnkoNyito
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Re: Photo rendering test

Post by enkonyito »

Example of using the light panels created for version 1.5 of the PhotoVideoRendering plug-in.
Image Image
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Ceciliabr
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Re: Photo rendering test

Post by Ceciliabr »

This looks like something I would love to get my hands on [:)]


cec
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