Set starting point of sky texture

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okh
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Joined: Sun May 12, 2013 9:43 pm

Set starting point of sky texture

Post by okh »

For those of us who use real horizons as sky textures, it would be great to be able to set starting point of a sky texture, see thread 8832#40805.
Most of my old panoramas start either South or North. For a new building, there is sometimes a need to adjust the orientation. Yes, this can be done with plan rotation, but drawing gets more difficult when angles are not the magnetic increments of 15°.

Just a value in Home.xml would suffice for my purposes.

Code: Select all

 <environment ...>
    <texture attribute='skyTexture' name='sky360_sh3d6' width='360.0' height='90.0' image='1'/>
 </environment>
Maybe [font=courier new]startDirection='1.5708'[/font] or even [font=courier new]startAngle='1.5708'[/font] and [font=courier new]endAngle='1.57079999'[/font]? Or something.

Just a thought.

ok
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Puybaret
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Re: Set starting point of sky texture

Post by Puybaret »

You can shift the sky texture from version 6.0.
Emmanuel Puybaret, Sweet Home 3D creator
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