biggrin High priority Pre-segmented dynamic object system!!!! (Automatically generate stretched objects)

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YGYL
Posts: 157
Joined: Tue Feb 05, 2013 4:00 pm

Re: Pre-segmented dynamic object system!!!! (Automatically generate stretched objects)

Post by YGYL »

Pre-segmented dynamic object system is like this GIF picture.
gif file
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YGYL
Posts: 157
Joined: Tue Feb 05, 2013 4:00 pm

Water pipes and electric wires

Post by YGYL »

Water pipes and electric wires
Download the file
Water_pipes_and_electric_wires.sh3d

2D
Image

vertical 2D view
Image

3D view
Image

3D detail
Image
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bdfd
Posts: 2614
Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Re: Water pipes and electric wires

Post by bdfd »

Water pipes and electric wires
...
Hi,

Good idea !

In France, all electric network is in the ceiling.
It's easier to access and it avoids flooding … [;)]
.
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
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YGYL
Posts: 157
Joined: Tue Feb 05, 2013 4:00 pm

Woods and grass

Post by YGYL »

Woods and grass
Download the file
Woods_and_grass.sh3d

Image
2762 grass objects with different directions and sizes

Image
2D top view

Image
3D view

Image
Trees with different directions

Image
Rendered graph
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YGYL
Posts: 157
Joined: Tue Feb 05, 2013 4:00 pm

Re: Woods and grass

Post by YGYL »

If you don’t have a random distribution system, it takes a lot of time to do this kind of map.
If you can randomly distribute the specified multiple objects, including
Random location within range
Random size within range
Random direction or both directions
Range random machine height
Well, doing this is very fast.
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YGYL
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Joined: Tue Feb 05, 2013 4:00 pm

Re: Woods and grass

Post by YGYL »

My thoughts on Pre-segmented dynamic object system's custom user interface

Allow advanced user defined material library

It also provides ordinary users to define him in software.

This will be a great pleasure for software. I hope users can create some interesting things when using software. So there is no need for too many restrictions.

The whole process is reflected in a Script form. The software executes some items on the table down.

If set correctly, those cases in my front post will be reached.

After execution, a new object is generated in the object bar. Drag and modify this new object to automatically create complex objects.


Script form
Image

Type is the most important column.Determines the function of this script.Other columns are his parameters.

left
Middle (simple)
Pattern 1
Pattern 2
Pattern 3
Right
corner
Inner corner
Outer corner
Random placement (square)
Random layout (circle)
Several choices 1 (Book)
Intermittent repetition
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VeroniQ
Posts: 886
Joined: Tue Mar 03, 2015 9:01 am
Country: France

Re: Woods and grass

Post by VeroniQ »

Thank you very much, YGYL, for these models that I may use in a “Haussmanian” flat. Could you confirm that the 3D models listed on this page are available under Free Art Licence or CC-BY Licence? Thanks in advance
Bubblobill
Posts: 77
Joined: Sun May 21, 2017 2:09 pm
Country: Australia

Re: Woods and grass

Post by Bubblobill »

I've been considering something similar based on a staircase constructing plugin.
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