A couple of solutions to idea's that i have had

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Mike53
Posts: 678
Joined: Sat Jan 06, 2018 1:02 am
Country: UK

A couple of solutions to idea's that i have had

Post by Mike53 »

The 1st idea was to link an indoor and outdoor pool with some way of viewing it.

What i came up with was opaque walls with the water texture applied to the inner surface only, the walls then appear clear , maybe perspex or glass maybe even Scotty's clear aluminium.

Image



The next idea was for a means of driving into and out of a garage.

For this i needed a rotating floor

Image

And the means to rotate it

Image

They may well appear in later property designs [;)]

Mike
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AdeleAlli
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Joined: Wed Jul 18, 2018 10:13 am
Country: Italy

Re: A couple of solutions to idea's that i have had

Post by AdeleAlli »

The 1st idea was to link an indoor and outdoor pool with some way of viewing it.

What i came up with was opaque walls with the water texture applied to the inner surface only, the walls then appear clear , maybe perspex or glass maybe even Scotty's clear aluminium.

Image



The next idea was for a means of driving into and out of a garage.

For this i needed a rotating floor

Image

And the means to rotate it

Image

They may well appear in later property designs [;)]

Mike
Both ideas are very creative imho. I like especially the two swimming pools connected each other!
Mike53
Posts: 678
Joined: Sat Jan 06, 2018 1:02 am
Country: UK

Re: A couple of solutions to idea's that i have had

Post by Mike53 »

Thank you AdeleAlli, its getting harder to come up with ideas with a degree of originality that can be created with SH3D, which probably means i have not yet found the programmes limits yet, trying though, [:)] .
I continued with the pool file and came up with this image last night :-
Image

Since then i have changed the texture/color of the doors, the wall height in the pool, added a bevelled edge to the floor, moved the 2 lights beneath the overhang and positioned a double row of ceiling lights.

@ BDFD Great minds think alike.

Mike
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