Color match...........

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Mike53
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Color match...........

Post by Mike53 »

Is it possible, for the next version ,during installation, to have the ability to color match sh3d with sunflow and to our screen colors. No idea how this could work, but it might help to prevent purples turning brown and reds turning orange, etc when rendering.
Just a thought.

Mike
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Puybaret
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Re: Color match...........

Post by Puybaret »

If you speak about color calibration on your screen, this is certainly not a task that can or even should do Sweet Home 3D.
If you speak about how colors might look different in the 3D view and in SunFlow, I'm not sure it can be improved. Beside the fact that SunFlow may influence objects color because of light color (a white object under a blue light will be blue in SunFlow and white in the 3D view), the main difference between both rendering engines is that the 3D view also supports an ambiance color for objects (set with Ka line in MTL files). But apart in strange cases where this color would be set with a color that is not grey or equal to the main color, I don't think this is a problem.
Emmanuel Puybaret, Sweet Home 3D creator
Mike53
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Re: Color match...........

Post by Mike53 »

I meant for the screen to be the default, modify sh3d to match, as for the rest of the explanation, well, you lost me. [:(] Never mind.
Please see latest gallery as pictures, as they say, a picture paints a thousand words, which evidently i cannot. [:)]
Mike
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hal9000
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Re: Color match...........

Post by hal9000 »

Mike, may be you're referring to the same problem described in the following thread?

http://www.sweethome3d.com/support/foru ... hread,8953

As in the example you posted in that thread, in the images that you posted in the Gallery I only can see that same kind of color difference, not sure that there is another cause for these images. Are you using plain colors or textures?
If a long walk every day were healthy, mailmen would be immortal. [:p]
Mike53
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Re: Color match...........

Post by Mike53 »

Hi Hal
I have tried to use colors on walls and objects many times without getting the result i expected, what i have found that helps a lot is to open "paint" it appears with a plain white sheet, i then change its color, save it as a .png and import it to sh3d as a texture, unfortunately imported a white .png still looks very grey.

Mike
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UbuntuBirdy
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Re: Color match...........

Post by UbuntuBirdy »

If I wanna have my white (FFFFFF) whiter, I'm gonna take a less white (F0F0F0) color...
Ok, I know I'm totally crazy - but for me it works like this...
Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x
Mike53
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Re: Color match...........

Post by Mike53 »

Hi UbuntuBirdy
I will try that, thank you for sharing the idea.
MIke
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