Blueprint edit

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coldcomfort
Posts: 47
Joined: Tue Nov 01, 2011 11:52 pm

Blueprint edit

Post by coldcomfort »

Would be quite useful if we could manipulate a blueprint like any object, resize or move it around and rotate it around the central axis or change its transparency level. Directly on the floorplan, not beforehand in blind. For example playing around with a historical building with patchy blueprints for different levels and from different sources. The blueprint edit function doesn't allow for much when adding a second level blueprint with a different orientation.
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