Sweet Home 3D 2.3

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Test the features and bug fixes of future versions [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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hansmex
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Re: Sweet Home 3D 2.3

Post by hansmex »

Emmanuel:

After a quirky start with Windows Vista (maybe you have seen my deleted post) everything in v2.3b15 seems to work fine on both my computers.

I'm busy updating the English manual and hope to provide a "serious" first draugth (a beta version) pretty soon.

One suggestion for the menu structure: move Plan -> Export to SVG format to 3D view -> Export to SVG format. It seems more logical to have them together. Or else, maybe, you could create a new menu item called Tools or Extra (as in Windows) where you put all the extra tools together.

Hans
Hans

new website - under constuction
hansdirkse.info
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pencilart
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Re: Sweet Home 3D 2.3

Post by pencilart »

I found a bug (I think).
v2.3b15
When I tried the create photo, the quick one and the one after that worked but the Best and the next to best did not. It (the rendering area) was just black.
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Puybaret
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Re: Sweet Home 3D 2.3

Post by Puybaret »

The.camera was probably in a wall, and with the two best quality renderers, this will make a black image.
Emmanuel Puybaret, Sweet Home 3D creator
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pencilart
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Re: Sweet Home 3D 2.3

Post by pencilart »

ok, I'll try that. Thanks for the explanation. :) [:D]
High.G
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Re: Sweet Home 3D 2.3

Post by High.G »

this program is realy good now i can improve my skills in housemaking ^_^
thank u sooo much
brill
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Joined: Sat Sep 19, 2009 10:52 pm

Re: Sweet Home 3D 2.3

Post by brill »

I just tried to seperate the 3D view on Linux.
The 3D view disappeared form the Main View but there was no separate Windows.

(I'm right now using Ubuntu 9.10 with KDE)

Cheers Brill
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Puybaret
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Re: Sweet Home 3D 2.3

Post by Puybaret »

Would you have any log or stack trace to report, please?
Emmanuel Puybaret, Sweet Home 3D creator
brill
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Re: Sweet Home 3D 2.3

Post by brill »

Hi Puybaret,

How can I get stack trace from this Java Webstart?

Cheers Brill
brill
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Re: Sweet Home 3D 2.3

Post by brill »

Hello Puybaret,

here is my Stactrace:

Java Web Start 1.6.0_15
Verwendung der JRE-Version 1.6.0_15-b03 Java HotSpot(TM) Client VM

----------------------------------------------------
Exception in thread "AWT-EventQueue-0" java.lang.IllegalArgumentException: adding a container to a container on a different GraphicsDevice
at java.awt.Component.checkGD(Component.java:1099)
at java.awt.Container.checkGD(Container.java:1105)
at java.awt.Container.checkGD(Container.java:1105)
at java.awt.Container.addImpl(Container.java:1041)
at javax.swing.JLayeredPane.addImpl(JLayeredPane.java:212)
at java.awt.Container.add(Container.java:927)
at javax.swing.JRootPane.setContentPane(JRootPane.java:608)
at javax.swing.JDialog.setContentPane(JDialog.java:997)
at com.eteks.sweethome3d.swing.HomePane.detachView(Unknown Source)
at com.eteks.sweethome3d.swing.HomePane.detachView(Unknown Source)
at com.eteks.sweethome3d.viewcontroller.HomeController.detachView(Unknown Source)
at com.eteks.sweethome3d.swing.HomePane$1.actionPerformed(Unknown Source)
at com.eteks.sweethome3d.swing.ResourceAction$AbstractDecoratedAction.actionPerformed(Unknown Source)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1995)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2318)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242)
at javax.swing.AbstractButton.doClick(AbstractButton.java:357)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(BasicMenuItemUI.java:1225)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(BasicMenuItemUI.java:1266)
at java.awt.AWTEventMulticaster.mouseReleased(AWTEventMulticaster.java:272)
at java.awt.Component.processMouseEvent(Component.java:6263)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3267)
at java.awt.Component.processEvent(Component.java:6028)
at java.awt.Container.processEvent(Container.java:2041)
at java.awt.Component.dispatchEventImpl(Component.java:4630)
at java.awt.Container.dispatchEventImpl(Container.java:2099)
at java.awt.Component.dispatchEvent(Component.java:4460)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4574)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4238)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4168)
at java.awt.Container.dispatchEventImpl(Container.java:2085)
at java.awt.Component.dispatchEvent(Component.java:4460)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:599)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
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Puybaret
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Re: Sweet Home 3D 2.3

Post by Puybaret »

Thank you brill for this stack trace. It should help me to fix the bug.
Do you have two screens?
Emmanuel Puybaret, Sweet Home 3D creator
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