confused Raising a floor up

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Soulis
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Raising a floor up

Post by Soulis »

So, I am trying to elevate the floor to 3' (feet), basically making it a stage. How do I do that without creating a second level?
Do villains see themselves as saviors, as would a hero? Based on the fact that most comic book villains (e.g: Marvel/DC) their motives are that they are trying to save or right some wrong. So are they really villains, anti-heroes or Anti-Villains?
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hansmex
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Re: Raising a floor up

Post by hansmex »

1 - insert a box that has the dimensions and elevation of your stage
or
2 - draw a room that has the dimensions of your stage - export and import as furniture - you can now adjust the elevation

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Soulis
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Re: Raising a floor up

Post by Soulis »

Okay I am going to attempt this but I am not sure I fully understand fully what you are saying wish me luck Xing my fingers
Do villains see themselves as saviors, as would a hero? Based on the fact that most comic book villains (e.g: Marvel/DC) their motives are that they are trying to save or right some wrong. So are they really villains, anti-heroes or Anti-Villains?
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Soulis
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Re: Raising a floor up

Post by Soulis »

I tried that but it is not giving me the option to do any of the exporting.
Do villains see themselves as saviors, as would a hero? Based on the fact that most comic book villains (e.g: Marvel/DC) their motives are that they are trying to save or right some wrong. So are they really villains, anti-heroes or Anti-Villains?
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hansmex
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Re: Raising a floor up

Post by hansmex »

Have a look at this example that uses a box to simulate a raised floor.

https://www.mediafire.com/file/35wzc8o1 ... .sh3d/file

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Hans

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Soulis
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Re: Raising a floor up

Post by Soulis »

Is it that file you put on my other question?
Do villains see themselves as saviors, as would a hero? Based on the fact that most comic book villains (e.g: Marvel/DC) their motives are that they are trying to save or right some wrong. So are they really villains, anti-heroes or Anti-Villains?
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Keet
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Re: Raising a floor up

Post by Keet »

I don't know why you don't want to use a second level. It has several advantages like being able to show/hide just the stage level and objects you place there are automatically on the level of the stage. Another advantage is that if you want to adjust the height of the stage you just have to adjust the height of the stage level and everything on it will go along with the changed height. The beauty is that you can create a stage level with a 3' elevation and a floor thickness of 3' and your floor is now the stage [:)]

Without using an extra level do what Hans said: create a box the size of your stage and place it where you want. If the stage is 3' high you need to elevate everything you want to place on the stage by 3' too.
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