Rendering incorrectly when using virtual visit

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Tungmeister
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Rendering incorrectly when using virtual visit

Post by Tungmeister »

Hi,
I'm having an issue where by rendering doesn't seem to be working correctly when using the virtual visit. When rendering with aerial view the light levels appear to be calculated correctly but when I switch to virtual visit the image appears to be rendered in much lower quality. I'm using yafaray on best at 11am in both samples.
aerial view:
Image
Virtual visit:
Image
I'd use aerial view but I need that exact angle shown in the virtual visit to update some renders without re-doing the entire set (which would be very time-consuming!)
any suggestions? I'm sure when I did the original renders last year I was using virtual visit and they rendered as expected.
Tungmeister
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Re: Rendering incorrectly when using virtual visit

Post by Tungmeister »

to add, one of the original renders from last year:
Image
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hansmex
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Re: Rendering incorrectly when using virtual visit

Post by hansmex »

The difference are stronger shadows...

Possible solutions:
- change time of day, location on globe, and orientation of compass so that sun is (exactly) above the scene
- add (strong) lights in/above the rooms

H
Hans

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Tungmeister
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Re: Rendering incorrectly when using virtual visit

Post by Tungmeister »

I haven't changed any rendering or lighting settings since last year though, only a few models and wall colours etc. The first two images were rendered today with exact same settings, the only difference being virtual visit vs aerial view. Why would I need to change lighting and compass etc now, have some changes been made that would be causing this?
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Keet
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Re: Rendering incorrectly when using virtual visit

Post by Keet »

No idea if it makes a difference but: the date?
Even with the same lighting settings there's a difference between a day in winter vs a day in summer.
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Tungmeister
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Re: Rendering incorrectly when using virtual visit

Post by Tungmeister »

sorry, I've worked out what the issue is. Using the default rendering when in virtual visit "sky lighting" isn't used however if I use the photo rendering plugin I can explicitly enable it via the tick box and the render is produced as expected. The only issue being the plugin is slower to render so I need to try and match settings. Is this intentional behavior?
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Puybaret
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Re: Rendering incorrectly when using virtual visit

Post by Puybaret »

You could try the Invisible inward light half sphere available in the LightShapes.sh3f library to get softer shadows. See also this thread.
Emmanuel Puybaret, Sweet Home 3D creator
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