confused texture adding to funiture (please help)

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How can I do this? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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negrito211
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texture adding to funiture (please help)

Post by negrito211 »

i just have a question. im importing tv's and bookshelf's and things with multiple colors in them ,when i go to the website to download it its perfect with all the colors and textures etc but when i import it it might be just gray or something, and if the open the zip folder there are a bunch of textures.jpg in the file.my question is how do i apply them all? cause i can only apply one texture or color at any given time, or am i doing something wrong? let me give an expamle. i have a palm tree i have imported, i want the bottom have brown with the wood texture and i want the top green with leaf texture i do i do that?

is it because at first when i was importing them i would unzip the file and just take out the .dae file move it to a different folder etc and then import is that incorrect?
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hansmex
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Re: texture adding to funiture (please help)

Post by hansmex »

Negrito:

The reason for the misbehaviour of your models lies in the fact that there seem to be different "dialects" of the OBJ-format description. Some programs add code in a "dialect" that is incompatible with the SH3D "dialect".

You will have to import your models in a program like Art of Illusion or Blender. There you can apply different textures to each part of your model(s). After doing that you export the model again in a format that SH3D can read.

Sometimes importing the model in AOI or Blender and saving/exporting it again is enough to correct a misbehaving model.

Hans
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Puybaret
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Re: texture adding to funiture (please help)

Post by Puybaret »

Hans, negrito211 is speaking about DAE file so it's not a story of OBJ dialects. [;)]
negrito211, please post here links to the web pages of the 3D models that you didn't succeed to import. From version 2.5, you should be able to import almost any DAE/Collada file in Sweet Home 3D.
Emmanuel Puybaret, Sweet Home 3D creator
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hansmex
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Re: texture adding to funiture (please help)

Post by hansmex »

Negrito, Emmanuel:

I think it's time I have my eyes checked...

Hans
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Puybaret
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Re: texture adding to funiture (please help)

Post by Puybaret »

Maybe it's because dae was written with lower case letters! [:))] [:))]
Emmanuel Puybaret, Sweet Home 3D creator
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hansmex
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Re: texture adding to funiture (please help)

Post by hansmex »

No, I just missed reading the last line. I'm a hasty person, always want to do things fast. In business/work that's (in general) an advantage, but when it comes to details, I should teach myself to read things twice :-)
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