Launch multiple instances of SweetHome3D?

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How can I do this? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
The_Highlander
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Re: Launch multiple instances of SweetHome3D?

Post by The_Highlander »

Be aware that with separate instances you won't see a newly imported furniture or texture library in one instance in the other instance until you restart it. With a single instance setup you would see an imported library immediately in all open projects. In your case I don't think that will be a problem but remember it when you have two instances running for normal editing and you import furniture or textures.

Also understand that photo rendering will not be faster by doing it in two instances at the same time instead of one after the other. The only advantage is that you can start them both and let them run through the night.
[font=times new roman]Thank you very much for your comments and cautionary advice which is most welcome. [=D>]

You have also opened my eyes to something that I was not aware of (but, stupidly, did not bother to try out beforehand [#-o] ) that would have solved my problem entirely without the need for multiple instances! Doh!

Your comment:"[font=arial]With a single instance setup you would see an imported library immediately in all open projects.[/font]" gave me pause to think: Hang on, does that mean that more than one project can be open at the same time in a single instance???"

Really that was all I was after in the first place! [>:D<]

So I went back and opened a project, then using: "[font=courier new]File > Open...[/font]", I opened another one and, lo and behold, both remained open at the same time (selectable from the Task Bar). I had just presumed (previously) that, if I opened a different project, it would replace the one currently open! Doh!

That's why I went searching on the web for ways to open multiple projects and came across the post at the start of this thread.

Thanks again, to all contributors; you learn something new every day, eh! [:">] [/font]
There can be only one! 😊
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Keet
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Re: Launch multiple instances of SweetHome3D?

Post by Keet »

I assumed you already knew about opening multiple projects with a default install. It's a classic multi-document interface.
I does NOT allow to start multiple photo renderings at the same time but that is not advisable anyway.
One quirk you will run into: when you have a dialog open in one project you can't switch to another project until you have closed that dialog. It's inheritant to a multi-document interface, not specifically Sweet Home 3D.
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The_Highlander
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Joined: Fri Jul 04, 2025 12:16 am
Country: United Kingdom

Re: Launch multiple instances of SweetHome3D?

Post by The_Highlander »

[:)]
I assumed you already knew about opening multiple projects with a default install. It's a classic multi-document interface.
I does NOT allow to start multiple photo renderings at the same time but that is not advisable anyway.
One quirk you will run into: when you have a dialog open in one project you can't switch to another project until you have closed that dialog. It's inheritant to a multi-document interface, not specifically Sweet Home 3D.
[font=times new roman]TYVM.[/font] [=D>] [:)]
There can be only one! 😊
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