Dodecagon

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Keet
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Re: Five new Furniture libraries. Lots of new models.

Post by Keet »

@SpaceMushrooms
Sorry, I stay far away from all social media crap. I have it all DNS blocked on my router.
Why not use the sweethome3d.com site and the forum? I'm not the only one that doesn't use any social media.
Dodecagon.nl
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dorin
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Re: Five new Furniture libraries. Lots of new models.

Post by dorin »

I'm agree with you!
Probably we are old :(
A computer program does what you tell it to do, not what you want it to do. Murphy's Law
When all else fails, read the instructions. Murphy's Law
If you don't like "AS IS", DIY. Dorin's law
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hansmex
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Re: Five new Furniture libraries. Lots of new models.

Post by hansmex »

Agreed... I don't have accounts on Facebook or Instagram!!
Hans

new website - under constuction
hansdirkse.info
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GaudiGalopin3324
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Re: Five new Furniture libraries. Lots of new models.

Post by GaudiGalopin3324 »

Facebook Instagram are generally blocked in my big country (stroking his long gray beard). Of course, only the SH3D forum is allowed. [B-)]
gordonpm
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Re: Five new Furniture libraries. Lots of new models.

Post by gordonpm »

For some reason every time open up a design using Kitchen2 library, all the items are red boxes...

I have to delete each item and re-add it to get the proper model to show
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Keet
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Re: Five new Furniture libraries. Lots of new models.

Post by Keet »

I doubt that this is a problem with the kitchen library or I would have heard of it much sooner and from more users. It sounds more like a problem with your Sweet Home 3D install or the project itself.

Only the Kitchen2 items or all items in your design?
What Sweet Home 3D version are you using and on which operating system?

Usually the boxes mean that when a project is opened it can't load the furniture items properly. It could also be a memory problem but you would notice that with other (larger) projects too. Try a new project and add the same furniture and see if the problem persists. That at least excludes a corrupted project file problem.

If you suspect a memory problem you can increase the allowed amount of memory that Sweet Home 3D can use. See the question "How can I adjust the memory used by Sweet Home 3D?" on the FAQ page .
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Keet
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New furniture library Traffic Lights

Post by Keet »

I have added a new library to dodecagon.nl: TrafficLights. Once again I got distracted from my main large projects because I needed a traffic light. I went a little over the top this time by creating this full library where I only needed a simple Red/Green light [:))]

This library is a little different from my other libraries. More details and larger model sizes. Traffic lights are mostly round by default and this makes it difficult to keep models small in model size. Since these are not models that you will use dozens of in a project I don't think that will be a problem.
As you can read on the site there are many parts to construct your own traffic light scenes and only a limited number of complete and ready-to-use models. There aren't too many traffic lights that are generic enough to create a full model for.

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Keet
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Shop&Retail library updated

Post by Keet »

I have added multiple models of Roll Containers to the DodecagonShop library. A little warning: although optimized as far as possible every part of these models is rounded resulting in much larger model sizes then you are used to from Dodecagon models. But I think they do look good with nice details.
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Keet
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Happy New Year!

Post by Keet »

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The clock is added to the DodecagonClocks library.

Updated libraries: DodecagonCloks, DodecagonHardware, DodecagonShop, DodecagonExterior, DodecagonEscalators, DodecagonShapes, and DodecagonTrafficlights.
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Keet
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Integrate paths and rivers with the TerrainGenerator

Post by Keet »

I added a new manual: How-To - Create paths and rivers with the TerrainGenerator.

The TerrainGenerator is a great tool to generate terrains with hills and mountains but at some point you will want to include paths and rivers in that terrain. And that is easy but you will have to know the tricks to do it. This manual explains it.
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