the lightbulbs are good. but how do i create other light objects, lets say a cube as a light or any other with a rectangular face?
e.g. for adding a LED strip light or making TV-screens shine bright?
also, ive tried to change an tv object (using artofillusion) to have a specific texture to represent a bright (light) picture, but sh3d refuses to show this tv object the same way, in fact, the texture is not even seen. why is that? how do i make a tv (or anything else) glow? flat glow if possible?
thanx
different shapes of lights?
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PtiNounours
- Posts: 42
- Joined: Thu Jul 08, 2010 4:32 pm
Re: different shapes of lights?
Hello Macfrog,
I'm a French user and I ask myself the same question
Maybe by placing a semi-transparent texture corresponding to the image broadcast by the TV and put a light behind. But it becomes difficult on a flat TV.
PtiNounours
I'm a French user and I ask myself the same question
Maybe by placing a semi-transparent texture corresponding to the image broadcast by the TV and put a light behind. But it becomes difficult on a flat TV.
PtiNounours
Re: different shapes of lights?
PtiNounours, your workaround is a good idea, but you're right, there won't be enough room in a flat TV to put a light behind the image! Maybe, it's worth giving a try with a matrix of 9 small lights for example???
Emmanuel Puybaret, Sweet Home 3D creator
Re: different shapes of lights?
thanks for your answer,
i'm currently using one blue light bulb just in front of that tv. that will produce the nice dark blue mood i expect to see on a rendering with a tv in it
but a "glowing" texture would be even better... is it not possible (yet) in general or do i have to do something special with that object for not messing the wanted the effect ?
frank
i'm currently using one blue light bulb just in front of that tv. that will produce the nice dark blue mood i expect to see on a rendering with a tv in it
frank
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