Hans, the docs were helpful and now I can get transparent glass instead of a solid texture but I want something in between [:)]
I think there might be an answer in PhotoRenderer.java but I'm still to find it..
Include light source in a furniture or group light source and item
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Re: Include light source in a furniture or group light source and item
thanks again!
I had seen some of the threads before. I've now read all threads, did not understand everything but it seems to me that it's not possible to do transparent frosted glass in sh3d.
I had seen some of the threads before. I've now read all threads, did not understand everything but it seems to me that it's not possible to do transparent frosted glass in sh3d.
Re: Include light source in a furniture or group light source and item
3dfx,
Somewhere in the back of my head, I seem to remember that Whippetsleek has been experimenting with glass, using Sketchup, multiple layers and adaptation of MTL files... Rather complex stuff. You might try to find those posts on the forum.
Hans
Somewhere in the back of my head, I seem to remember that Whippetsleek has been experimenting with glass, using Sketchup, multiple layers and adaptation of MTL files... Rather complex stuff. You might try to find those posts on the forum.
Hans
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