Cavity walls without a redesign...

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hen3bosch
Posts: 1
Joined: Sun Aug 23, 2020 7:50 pm
Country: Nederland

Re: Cavity walls without a redesign...

Post by hen3bosch »

This doesn't work.

When you put a door in the outer wall and you open it then you are looking at the inner wall.


hen3
gregoryx
Posts: 12
Joined: Tue Feb 25, 2020 8:16 pm

Re: Cavity walls without a redesign...

Post by gregoryx »

Not an ideal solution, but I've had to do this a few times to deal with such a wall: install the door, then change the width of the door (10-inches instead of 3-inch, for example), then use the arrow keys to move the door to cover both walls. PITA, but works. 🤷‍♀️
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AlbertKakiay
Posts: 22
Joined: Sat May 25, 2019 5:54 am
Country: Indonesia

Re: Cavity walls without a redesign...

Post by AlbertKakiay »

No need redesign, add new wall as skin with cavity space. Adjust door and window.

I call it Skin, the same structure with different facade.
Mike53
Posts: 678
Joined: Sat Jan 06, 2018 1:02 am
Country: UK

Re: Cavity walls without a redesign...

Post by Mike53 »

I have a feeling my point has been misunderstood.

Draw a wall as per normal, open the modify walls dialogue box, select the NEW Cavity wall hatching.

Image

Windows and doors then act as normal, without the need for extra walls or positioning issues.

Any printed docs would then appear to have cavity walls

Very small programme change compared to to creating actual cavity walls
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