Hi,
when I try to import this simple file as furniture
http://www.proloco.net/pvertvetro.zip
the error message is:
Invalid format.....
The file is made with aoi ad esposted as obj with mtl.
Someone understand the problem ?
[Note: this thread was started on sourceforge.net forums]
mtl problem
This topic has been viewed 3268 times and has 2 replies
Re: mtl problem
It doesn't work because the material you created has no name. In the MTL file, a name is supposed to appear after the "newmtl" keyword, and in the OBJ file, that name is supposed to appear after the "usemtl" keyword.
Emmanuel Puybaret, Sweet Home 3D creator
Re: mtl problem
Yes, as Emmanuel said, name your texture/material from within AOI and then re-export it.
(Just in case you need this):
From the top menu bar, go to Scene > Textures and when the dialog box pops up, click on the texture you want to change and click Edit. Then you can name it.
When you re-export it, the name of the texture should now be there and the file should work.
(Just in case you need this):
From the top menu bar, go to Scene > Textures and when the dialog box pops up, click on the texture you want to change and click Edit. Then you can name it.
When you re-export it, the name of the texture should now be there and the file should work.
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